Christoph Oelckers
|
555a4d3dd5
|
Use GetChars on FStrings.
|
2023-10-08 08:09:04 +02:00 |
|
Christoph Oelckers
|
2ffdf3d0e1
|
- backend update from GZDoom.
Mainly quaternion math and sound system cleanup.
|
2022-11-24 16:56:46 +01:00 |
|
Christoph Oelckers
|
8806fb930b
|
- Backend update from GZDoom
* Vector 4 in zscript
* garbage collector fixes
|
2022-11-12 10:45:39 +01:00 |
|
Christoph Oelckers
|
bad2c2e55f
|
- backend update from GZDoom
* replacement of 'long' in string code.
* palette removal in V_GetColor.
* fixes to DShape2D buffer management.
|
2021-08-14 10:04:45 +02:00 |
|
Christoph Oelckers
|
c4017de12f
|
- updated to GZDoom's new texture management system.
|
2020-05-25 23:59:07 +02:00 |
|
Christoph Oelckers
|
be8813f962
|
- hooked up a few things and re-enabled some code depending on the texture manager.
|
2020-05-24 16:19:44 +02:00 |
|
Christoph Oelckers
|
daf77e55f7
|
- fixed compilation.
Much of this commit will have to be undone later, once the texture manager becomes available.
|
2020-05-23 22:43:04 +02:00 |
|
Christoph Oelckers
|
a6d982ed04
|
- resolve the single Doom specific dependency in the VM by using a callback.
|
2020-05-23 22:43:02 +02:00 |
|
Christoph Oelckers
|
c9b2399cd0
|
- added a first bunch of ZScript code.
# Conflicts:
# source/CMakeLists.txt
# source/common/utility/basics.h
# source/core/serializer.h
|
2020-05-23 22:43:01 +02:00 |
|