Commit graph

128 commits

Author SHA1 Message Date
terminx
af728b2641 Remove a few useless forward declarations and const-ify a couple of function parameters. Yawn.
git-svn-id: https://svn.eduke32.com/eduke32@7070 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-16 06:08:50 +00:00
terminx
89d5305ee3 Fix VS warning
git-svn-id: https://svn.eduke32.com/eduke32@6984 1a8010ca-5511-0410-912e-c29ae57300e0
2018-09-28 04:27:53 +00:00
terminx
0cc54720db Silence less stupid fucking warning
git-svn-id: https://svn.eduke32.com/eduke32@6969 1a8010ca-5511-0410-912e-c29ae57300e0
2018-08-09 16:07:14 +00:00
hendricks266
1839427f0d Menus: Make some non-functional changes for clarity in Menu_RunInput_EntryRange*_Movement.
git-svn-id: https://svn.eduke32.com/eduke32@6952 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-23 02:56:02 +00:00
terminx
89cfe15d64 Limit classic upscaling to 2x and 4x until issues with rotatesprite can be ironed out
git-svn-id: https://svn.eduke32.com/eduke32@6944 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-21 00:18:13 +00:00
pogokeen
8f579cbd09 menus.cpp: Don't show texture filtering, anisotropy, or palette emulation options when EDUKE32_STANDALONE is defined
git-svn-id: https://svn.eduke32.com/eduke32@6940 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-18 00:24:03 +00:00
pogokeen
1df7127609 Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling).
When glsurface is available, use GL to upscale the render buffer.
Additionally, fix build issues with sdlayer12 introduced by GLAD changes (r6656).

git-svn-id: https://svn.eduke32.com/eduke32@6939 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-14 21:36:44 +00:00
terminx
fb301ddae7 Rename KXDWN macro and GAMEFLAG_KXDWN to IONMAIDEN and GAMEFLAG_IONMAIDEN
git-svn-id: https://svn.eduke32.com/eduke32@6913 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-09 20:36:42 +00:00
hendricks266
58f5b34143 Fix some printf warnings.
git-svn-id: https://svn.eduke32.com/eduke32@6872 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-02 07:13:04 +00:00
terminx
19c43b84b3 Function names
git-svn-id: https://svn.eduke32.com/eduke32@6831 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:03:47 +00:00
terminx
e5bcc1cf81 More function name cleanup
git-svn-id: https://svn.eduke32.com/eduke32@6830 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:03:30 +00:00
terminx
1fd209444f Continuing the quest for clearer function names
git-svn-id: https://svn.eduke32.com/eduke32@6829 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:03:12 +00:00
terminx
0340e3cc0f Engine function name cleanup round 2
git-svn-id: https://svn.eduke32.com/eduke32@6828 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:02:51 +00:00
terminx
ee63d2c070 Beginnings of baselayer.cpp/.h refactor. This is 99.9% renames.
git-svn-id: https://svn.eduke32.com/eduke32@6827 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:02:31 +00:00
pogokeen
c11adbb0d4 Temporarily remove the option to enable texture filtering when building with EDUKE32_STANDALONE until indexed colour texture rendering supports filtering.
git-svn-id: https://svn.eduke32.com/eduke32@6822 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-08 19:41:09 +00:00
terminx
55a436651a Remove a couple of unnecessary calls to S_ClearSoundLocks()
git-svn-id: https://svn.eduke32.com/eduke32@6815 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-06 01:42:58 +00:00
pogokeen
337a07ab75 menus.cpp: disable palette emulation menu options when in Polymost and r_useindexedcolortextures is 1
git-svn-id: https://svn.eduke32.com/eduke32@6787 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-22 07:13:36 +00:00
pogokeen
b61ade4b66 menus.cpp: Allow setting anisotropy when not in Polymost regardless of whether r_useindexedcolortextures is set
git-svn-id: https://svn.eduke32.com/eduke32@6786 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-22 07:13:33 +00:00
pogokeen
a364b7bbfd Polymost palette-indexed texture rendering
git-svn-id: https://svn.eduke32.com/eduke32@6776 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-21 20:41:26 +00:00
terminx
be5cf71c83 Remove 144 fps option from the menu, because it doesn't work right
git-svn-id: https://svn.eduke32.com/eduke32@6772 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-17 03:43:33 +00:00
hendricks266
1460dec6d8 In case a requested quick load upon death cannot be completed, perform a pistol start instead of doing nothing
git-svn-id: https://svn.eduke32.com/eduke32@6761 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-11 03:47:11 +00:00
hendricks266
f21d36403f Fix save deletion in the load menu not closing the verification prompt appropriately.
While here, also fix the formatting of the save cleanup verification prompt to center vertically since the message was expanded to 3 lines.

git-svn-id: https://svn.eduke32.com/eduke32@6756 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-09 02:51:28 +00:00
terminx
ae0b6e87be Display number of savegames to be deleted before removing, automatically remove old savegames from the install dir in EDUKE32_STANDALONE builds. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@6754 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-08 05:15:11 +00:00
hendricks266
6895ca0fc0 Menu stuff
git-svn-id: https://svn.eduke32.com/eduke32@6751 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-08 03:55:48 +00:00
hendricks266
328fec27fb Add verification screens for deleting saves
git-svn-id: https://svn.eduke32.com/eduke32@6750 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-08 03:55:45 +00:00
hendricks266
10d67bdf9e Menus: "Clean Up Obsolete Saves"
git-svn-id: https://svn.eduke32.com/eduke32@6749 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-08 03:55:41 +00:00
hendricks266
d3882d2c2c Autosave culling
git-svn-id: https://svn.eduke32.com/eduke32@6748 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-08 03:55:36 +00:00
hendricks266
867b4db1a0 Menus: Delete key in save/load game menu
git-svn-id: https://svn.eduke32.com/eduke32@6745 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-08 03:55:25 +00:00
hendricks266
8019d8f6f0 Saves: Sort saves Z-A by filename and internally preserve the names of ones deemed unfit to display
git-svn-id: https://svn.eduke32.com/eduke32@6744 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-08 03:55:21 +00:00
hendricks266
b80501b2c2 Menus: Add "Save Setup" menu, currently for standalone builds only
git-svn-id: https://svn.eduke32.com/eduke32@6742 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-08 03:55:12 +00:00
hendricks266
3d8e1afba9 Saves: Add userbyteversion to savegame header and userdef
git-svn-id: https://svn.eduke32.com/eduke32@6741 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-08 03:55:07 +00:00
hendricks266
4c48a848a3 Saves: Overload ptrsize as a bitfield
git-svn-id: https://svn.eduke32.com/eduke32@6740 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-08 03:55:02 +00:00
hendricks266
9c23735d98 Menu stuff
git-svn-id: https://svn.eduke32.com/eduke32@6720 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-06 10:25:07 +00:00
hendricks266
821814fe32 Avoid filtering seams by drawing custom scrollbars twice, like the scuba gear and chaingun.
Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6719 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-06 10:25:04 +00:00
hendricks266
a1f3ec8c63 Menus: Allow mouse axis scale to go to zero.
git-svn-id: https://svn.eduke32.com/eduke32@6718 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-06 10:24:59 +00:00
hendricks266
293491644f 1. Fix translucency in the mouse cursor.
2. In "EVENT_DISPLAYCROSSHAIR" and "EVENT_DISPLAYCURSOR", make "userdef[].return" 1 and 2 return the coordinates, and 3 the alpha ("EVENT_DISPLAYCURSOR" only).
3. New event "EVENT_DISPLAYPOINTER"
Similar to "EVENT_DISPLAYCURSOR", it is used to display the pointer that controls the aiming in Wii. "RETURN" / "userdef[].return" work in the same way as "EVENT_DISPLAYCURSOR".

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6714 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-01 13:46:52 +00:00
hendricks266
920ec3f6a2 Fix the position of the notch when scaling the slidebar with the mouse.
Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6713 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-01 13:46:48 +00:00
hendricks266
de272d0d00 Hide the joystick menu instead of disabling it.
git-svn-id: https://svn.eduke32.com/eduke32@6710 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-27 01:11:47 +00:00
hendricks266
4f17a26061 New userdef structure "return"
This works like an extension of the RETURN gamevar and it accepts multiple values. Reading or writing the value of "userdef[].return 0" is the same as reading of writing the RETURN gamevar.

The following userdefs are now aliases:
- m_origin_x = userdef[].return 1
- m_origin_y = userdef[].return 2
- screenarea_x1 = userdef[].return 0
- screenarea_y1 = userdef[].return 1
- screenarea_x1 = userdef[].return 2

Additionally, the API for EVENT_PLAYLEVELMUSICSLOT is hereby redefined to use return 1 and 2 (not 0) _instead of_ ud.m_*_number.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6706 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 20:20:00 +00:00
hendricks266
d155564975 Menus: Improve text position over save/load screenshots.
git-svn-id: https://svn.eduke32.com/eduke32@6702 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 14:46:44 +00:00
hendricks266
5bb5612cba Menus: Don't allow loading previous version saves.
git-svn-id: https://svn.eduke32.com/eduke32@6701 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 14:46:40 +00:00
pogokeen
cb9ee858bf menus.cpp: Make windowed-only resolutions clear in both their name and by disabling the fullscreen menu option
Additionally, increase MAXRESOLUTIONSTRINGLENGTH to accomodate new resolution name suffix

git-svn-id: https://svn.eduke32.com/eduke32@6697 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 02:48:09 +00:00
hendricks266
7a9684e350 Amend previous commit
git-svn-id: https://svn.eduke32.com/eduke32@6687 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-22 14:09:38 +00:00
hendricks266
63d93e8d9f New userdef structures: "menu_scrollbartilenum", "menu_scrollbarz", "menu_scrollcursorz"
Set "menu_scrollbartilenum" to the first tilenum of a series of 4 tiles:

<tilenum> = Middle (tiled to fill the scrollbar height)
<tilenum> + 1 = Top
<tilenum> + 2 = Bottom
<tilenum> + 3 = Cursor
Default value for menu_scrollbartilenum is -1, which will display EDuke32's default scrollbar.

Use "menu_scrollbarz" and "menu_scrollcursorz" to control the scale of the scrollbar. Default values are 65536.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6686 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-22 13:34:34 +00:00
hendricks266
50ac58f374 Improve translucence of menu cursor
git-svn-id: https://svn.eduke32.com/eduke32@6685 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-22 13:34:28 +00:00
hendricks266
d26635cfa9 Menu stuff
git-svn-id: https://svn.eduke32.com/eduke32@6680 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-20 11:55:24 +00:00
hendricks266
5bd6f6e28f Menus: Hide blank cheats
git-svn-id: https://svn.eduke32.com/eduke32@6678 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-20 11:55:16 +00:00
hendricks266
60223012be Menus: Add MenuEntryFlag "Hidden", which is safer than setting the entry's position in its parent's EntryList to null.
git-svn-id: https://svn.eduke32.com/eduke32@6676 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-20 11:55:07 +00:00
hendricks266
a5be1c2e17 Update credits.
git-svn-id: https://svn.eduke32.com/eduke32@6672 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-17 22:30:26 +00:00
hendricks266
aa4c8f75f5 Make sure we clear the keyboard buffer when beginning text input.
git-svn-id: https://svn.eduke32.com/eduke32@6665 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 08:33:32 +00:00