Christoph Oelckers
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e2f5e8fe34
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- renamed 'common' to 'core'.
We'll need 'common' for something else.
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2020-04-12 08:30:36 +02:00 |
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Christoph Oelckers
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6231cec7c1
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- sound backend update.
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2020-02-09 13:26:51 +01:00 |
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Christoph Oelckers
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62e9112133
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- renamed the internal resource directory to "engine" and routed most literal mentions of the engine name through version.h
All this comes from a time when I didn't use version.h so it's better to do it the same way as GZDoom to allow easy renaming of the engine.
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2019-12-26 14:04:53 +01:00 |
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Christoph Oelckers
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1b9d1943c9
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- initialize all dynamic music related menus.
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2019-12-05 20:50:19 +01:00 |
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Christoph Oelckers
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5e95ef5322
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- added the rest of GZDoom's music interface.
This still needs to be integrated.
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2019-11-11 00:23:52 +01:00 |
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