hendricks266
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9db5f7e44f
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Ensure that game backgrounds that sometimes get drawn with orientation&64 always get drawn with orientation&64 to avoid wasting RAM.
git-svn-id: https://svn.eduke32.com/eduke32@5708 1a8010ca-5511-0410-912e-c29ae57300e0
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2016-05-04 00:24:55 +00:00 |
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terminx
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76d318ab1b
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Minor change of scope of a couple variables. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5668 1a8010ca-5511-0410-912e-c29ae57300e0
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2016-03-14 00:07:58 +00:00 |
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terminx
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101940d727
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Make PLUTOPAKSPRITE glow on the startup screen like it glows in the menu, because the startup screen is displayed until input is received on mobile.
git-svn-id: https://svn.eduke32.com/eduke32@5654 1a8010ca-5511-0410-912e-c29ae57300e0
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2016-03-14 00:07:01 +00:00 |
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hendricks266
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db535acbf8
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More of r5556.
git-svn-id: https://svn.eduke32.com/eduke32@5635 1a8010ca-5511-0410-912e-c29ae57300e0
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2016-02-29 06:33:55 +00:00 |
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terminx
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66e6bbff0d
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Add support for changing the refresh rate in SDL builds. Should also fix non-SDL builds.
git-svn-id: https://svn.eduke32.com/eduke32@5621 1a8010ca-5511-0410-912e-c29ae57300e0
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2016-02-13 21:06:12 +00:00 |
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terminx
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463b90bcd3
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Android build fix. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5620 1a8010ca-5511-0410-912e-c29ae57300e0
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2016-02-13 21:06:06 +00:00 |
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terminx
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dbbc7b1e13
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Break out screen drawing stuff from game.c into screens.c and command line processing stuff into cmdline.c
git-svn-id: https://svn.eduke32.com/eduke32@5618 1a8010ca-5511-0410-912e-c29ae57300e0
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2016-02-13 21:05:57 +00:00 |
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