Commit graph

13 commits

Author SHA1 Message Date
Christoph Oelckers
d8bd9189f8
optimized last commit to not retrieve the function repeatedly if it has already failed. 2024-04-21 08:39:18 -04:00
Rachael Alexanderson
0da6e76a53
- dynamically import GetDpiForWindow from USER32.dll, else return a default value 2024-04-21 08:39:12 -04:00
Christoph Oelckers
92baaafe33
ZWidgets: disabled SetClientFrame.
On Win32 this function is unused, but it contains two API calls that only exist in Windows 10 or later.
2024-04-21 06:28:14 -04:00
Christoph Oelckers
b27dbc18d8 Backend update from GZDoom. 2024-02-04 14:12:22 +01:00
Christoph Oelckers
436f24add5 disable the buffering file reader.
This was definitely crashing on Death Wish's E1 movie and probably caused other problems as well.
2024-01-12 00:30:56 +01:00
Christoph Oelckers
21db5d33c2 updated the game picker code. 2024-01-12 00:22:08 +01:00
Christoph Oelckers
57198e0232 reduce excessive stack use in libschrift. 2024-01-06 14:43:37 +01:00
Christoph Oelckers
763259d654 silence warnings in nanosvg.h 2024-01-06 10:07:15 +01:00
Mitchell Richters
6aa706ce79 - ZWidget: Remove canvas->fillRect() call in ImageBox::OnPaint().
* This was causing transparent images to sit on a pure black canvas rather than the colour of the dialogue box.
* This change has been submitted upstream also.
2024-01-06 09:04:23 +11:00
Christoph Oelckers
a5760dc52f add missing headers to pathfill.h 2024-01-05 17:31:35 +01:00
Christoph Oelckers
463190f528 add missing files. 2024-01-05 17:23:09 +01:00
Christoph Oelckers
673a913f92 Backend update from GZDoom.
Mainly remembering the game list's initial setting.
2024-01-05 17:08:47 +01:00
Christoph Oelckers
6948ed41a1 added ZWidget based game picker 2024-01-04 20:54:04 +01:00