Christoph Oelckers
|
c9628e2034
|
- partial cleanup of SW's macro mess.
Renamed some functions to give them better names and converted more macros into functions or constants
|
2021-12-30 09:57:28 +01:00 |
|
Christoph Oelckers
|
394f06baa0
|
- SW: converted 1/3 of the #defines in names2.h into enums.
|
2021-12-30 09:57:28 +01:00 |
|
Christoph Oelckers
|
92f2182e6e
|
- SW: all s() in actor.cpp
|
2021-12-30 09:57:28 +01:00 |
|
Christoph Oelckers
|
2718b3a5e3
|
- remaining s() in Exhumed
|
2021-12-30 09:57:28 +01:00 |
|
Christoph Oelckers
|
d4c01ce957
|
- remaining s() in queen.cpp.
|
2021-12-30 09:57:28 +01:00 |
|
Christoph Oelckers
|
4610fc6e99
|
- remaining s() in player.cpp.
|
2021-12-30 09:57:27 +01:00 |
|
Christoph Oelckers
|
d40da386a4
|
- remaining s() in object.cpp.
|
2021-12-30 09:57:27 +01:00 |
|
Christoph Oelckers
|
301350ef8c
|
- remaining s() in move.cpp
|
2021-12-30 09:57:27 +01:00 |
|
Christoph Oelckers
|
7eaf669295
|
- remaining s() in bullet.cpp, grenade.cpp and gun.cpp.
|
2021-12-30 09:57:27 +01:00 |
|
Christoph Oelckers
|
cd6bb5305e
|
- second batch of Exhumed's s().
|
2021-12-30 09:57:27 +01:00 |
|
Christoph Oelckers
|
6f0e7e3784
|
- Exhumed: batch of several s().
|
2021-12-30 09:57:27 +01:00 |
|
Christoph Oelckers
|
56bd9e7e27
|
- Exhumed: pActor->s() in spider.cpp
|
2021-12-30 09:57:26 +01:00 |
|
Christoph Oelckers
|
05d2b90418
|
- Exhumed: pActor->s() in anubis.cpp
|
2021-12-30 09:57:26 +01:00 |
|
Christoph Oelckers
|
046ff607dc
|
- Exhumed: pActor->s() in wasp.cpp
|
2021-12-30 09:57:26 +01:00 |
|
Christoph Oelckers
|
eda75a38d2
|
- Exhumed: pActor->s() in snake.cpp
|
2021-12-30 09:57:26 +01:00 |
|
Christoph Oelckers
|
0fb92e3928
|
- Exhumed: pActor->s() in set.cpp
|
2021-12-30 09:57:26 +01:00 |
|
Christoph Oelckers
|
b34a4af15e
|
- Exhumed: pActor->s() in scorp.cpp
|
2021-12-30 09:57:26 +01:00 |
|
Christoph Oelckers
|
013cf05042
|
- Exhumed: pActor->s() in runlist.cpp
|
2021-12-30 09:57:26 +01:00 |
|
Christoph Oelckers
|
318678b5a1
|
- Exhumed: pActor->s() in roach.cpp
|
2021-12-30 09:57:25 +01:00 |
|
Christoph Oelckers
|
a6c592b12c
|
- Exhumed: pActor->s() in rex.cpp
|
2021-12-30 09:57:25 +01:00 |
|
Christoph Oelckers
|
b02feec2e8
|
- Exhumed: pActor->s() in rat.cpp
|
2021-12-30 09:57:25 +01:00 |
|
Christoph Oelckers
|
430a0263d5
|
- Exhumed: pActor->s() in ra.cpp
|
2021-12-30 09:57:25 +01:00 |
|
Christoph Oelckers
|
d162c36113
|
- Exhumed: pActor->s() in queen.cpp
|
2021-12-30 09:57:25 +01:00 |
|
Christoph Oelckers
|
b641da3959
|
- Exhumed: pActor->s() in player.cpp and view.cpp.
|
2021-12-30 09:57:25 +01:00 |
|
Christoph Oelckers
|
b6d04ffec0
|
- Exhumed: pActor->s() in object.cpp
|
2021-12-30 09:57:24 +01:00 |
|
Christoph Oelckers
|
dca478d284
|
- Exhumed: pActor->s() in mummy.cpp
|
2021-12-30 09:57:24 +01:00 |
|
Christoph Oelckers
|
23f274120c
|
- Exhumed: pActor->s() in move.cpp
|
2021-12-30 09:57:24 +01:00 |
|
Christoph Oelckers
|
ca88e241e1
|
- Exhumed: pActor->s() in lion.cpp
|
2021-12-30 09:57:24 +01:00 |
|
Christoph Oelckers
|
5700b8ade6
|
- Exhumed: pActor->s() in lavadude.cpp
|
2021-12-30 09:57:24 +01:00 |
|
Christoph Oelckers
|
33918ac554
|
- Exhumed: pActor->s() in items.cpp
|
2021-12-30 09:57:24 +01:00 |
|
Christoph Oelckers
|
1d01a6cff7
|
- Exhumed: pActor->s() in init.cpp + lighting.cpp
|
2021-12-30 09:57:24 +01:00 |
|
Christoph Oelckers
|
613dd67578
|
- Exhumed: pActor->s() in grenade.cpp
|
2021-12-30 09:57:23 +01:00 |
|
Christoph Oelckers
|
79e6412ad5
|
- Exhumed: pActor->s() in fish.cpp
|
2021-12-30 09:57:23 +01:00 |
|
Christoph Oelckers
|
a7cebcafbb
|
- Exhumed: pActor->s() in bullet.cpp
|
2021-12-30 09:57:23 +01:00 |
|
Christoph Oelckers
|
03759ef73b
|
- Exhumed: pActor->s() in bubbles.cpp
|
2021-12-30 09:57:23 +01:00 |
|
Christoph Oelckers
|
89a1fcdfac
|
- Exhumed: pActor->s() in anims.cpp
|
2021-12-30 09:57:23 +01:00 |
|
Christoph Oelckers
|
1bb7f3764d
|
- handle all s() cases in Exhumed using pSprite but not pActor->s().
|
2021-12-30 09:57:23 +01:00 |
|
Christoph Oelckers
|
3adbed4826
|
- t[] replacement in spawn code.
|
2021-12-30 09:57:22 +01:00 |
|
Christoph Oelckers
|
9b932b2d91
|
- t[] replacement in actors_d.cpp and actors_r.cpp.
|
2021-12-30 09:57:22 +01:00 |
|
Christoph Oelckers
|
8c35224fe1
|
- Duke: removed all t-pointers to temp_data in actors.cpp.
|
2021-12-30 09:57:22 +01:00 |
|
Christoph Oelckers
|
bd47f56a5c
|
- x() is gone entirely.
|
2021-12-30 09:57:22 +01:00 |
|
Christoph Oelckers
|
e940fe1931
|
- the rest of nnexts.cpp
|
2021-12-30 09:57:22 +01:00 |
|
Christoph Oelckers
|
4177c31deb
|
- next batch of nnexts.cpp
|
2021-12-30 09:57:22 +01:00 |
|
Christoph Oelckers
|
d3e4f591f2
|
- third x() batch in nnexts.cpp.
|
2021-12-30 09:57:21 +01:00 |
|
Christoph Oelckers
|
60382d9992
|
- all pXCond's.
|
2021-12-30 09:57:21 +01:00 |
|
Christoph Oelckers
|
fd234984f5
|
- first batch of x() in nnexts.cpp.
|
2021-12-30 09:57:21 +01:00 |
|
Christoph Oelckers
|
a291364606
|
- the big 'pXSprite = &actor->x()' replacement.
|
2021-12-30 09:57:21 +01:00 |
|
Christoph Oelckers
|
8d8e0550df
|
- got rid of PLAYER::pXSprite.
Now the player references its actor through ONE pointer only.
|
2021-12-30 09:57:21 +01:00 |
|
Christoph Oelckers
|
b848a9c980
|
- some more.
|
2021-12-30 09:57:21 +01:00 |
|
Christoph Oelckers
|
0d5ea0f314
|
- handle most of PLAYER::pXSprite
|
2021-12-30 09:57:20 +01:00 |
|