Christoph Oelckers
|
c0d5ca8ab8
|
- Config work almost done.
The only thing still referencing the old config file is Shadow Warrior's config read function.
|
2019-10-27 13:40:24 +01:00 |
|
Christoph Oelckers
|
cdc5044f07
|
- converted noautoload and forcesetup flags to CVARs.
|
2019-10-27 09:38:55 +01:00 |
|
Christoph Oelckers
|
7501120dc8
|
- in_mouse and in_joystick
|
2019-10-23 00:41:28 +02:00 |
|
Christoph Oelckers
|
0d98e7f256
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
|
nukeykt
|
7a9209d857
|
Fix compile error
# Conflicts:
# source/blood/src/ai.cpp
# source/blood/src/aiunicult.cpp
# source/blood/src/blood.cpp
# source/blood/src/choke.cpp
# source/blood/src/credits.cpp
# source/blood/src/gamemenu.cpp
# source/blood/src/gamemenu.h
# source/blood/src/gui.cpp
# source/blood/src/mapedit.cpp
# source/blood/src/replace.cpp
|
2019-09-21 10:51:29 +02:00 |
|
nukeykt
|
afff9ce61f
|
wip
# Conflicts:
# platform/Windows/nmapedit.vcxproj
# platform/Windows/nmapedit.vcxproj.filters
# source/blood/src/blood.cpp
# source/blood/src/blood.h
# source/blood/src/gui.cpp
# source/blood/src/m32def.cpp
# source/blood/src/m32def.h
# source/blood/src/m32exec.cpp
# source/blood/src/mapedit.cpp
|
2019-09-21 10:02:46 +02:00 |
|
Christoph Oelckers
|
0254bf82d3
|
- added NBlood source.
|
2019-09-20 00:42:45 +02:00 |
|