Christoph Oelckers
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7bea7cdae1
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- handle all wp referencing actor->s().
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2021-12-30 09:57:42 +01:00 |
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Christoph Oelckers
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1afb985291
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- renamed all wp referencing weapActor.
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2021-12-30 09:57:42 +01:00 |
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Christoph Oelckers
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33c8668325
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- deleted all np variables.
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2021-12-30 09:57:42 +01:00 |
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Christoph Oelckers
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14ba7d24d2
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- renamed all remaining np->
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2021-12-30 09:57:42 +01:00 |
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Christoph Oelckers
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730c9e65e4
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- renamed all np-> in weapon.cpp
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2021-12-30 09:57:42 +01:00 |
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Christoph Oelckers
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5eb958938d
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- renamed all np-> in sprite.cpp
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2021-12-30 09:57:41 +01:00 |
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Christoph Oelckers
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b2d4375cde
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- renamed all np-> in jweapons.cpp
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2021-12-30 09:57:41 +01:00 |
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Christoph Oelckers
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08a98c3955
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- renamed all np-> in bunny.cpp
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2021-12-30 09:57:41 +01:00 |
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Christoph Oelckers
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0175d27ffa
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- handle all 'np->' not referencing actorNew.
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2021-12-30 09:57:41 +01:00 |
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Christoph Oelckers
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09294d7712
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- deleted sp from _polymost.cpp
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2021-12-30 09:57:41 +01:00 |
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Christoph Oelckers
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e1fdb6b7bf
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- deleted all exp variables from weapon.cpp.
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2021-12-30 09:57:41 +01:00 |
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Christoph Oelckers
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b5261b9fe1
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- renamed exp-> in weapon.cpp
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2021-12-30 09:57:40 +01:00 |
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Christoph Oelckers
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4395de8fb1
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- deleted all sp variables from weapon.cpp.
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2021-12-30 09:57:40 +01:00 |
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Christoph Oelckers
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b488361639
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- more macros in weapons.cpp converted into functions.
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2021-12-30 09:57:40 +01:00 |
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Christoph Oelckers
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39640a4870
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- handle most sp function parameters.
Also de-macrofied ANG2SPRITE and ANG2PLAYER.
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2021-12-30 09:57:40 +01:00 |
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Christoph Oelckers
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d8b0cbd031
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- renamed all sp-> in weapons.cpp.
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2021-12-30 09:57:40 +01:00 |
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Christoph Oelckers
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17810bc6cd
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- the ones I missed.
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2021-12-30 09:57:39 +01:00 |
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Christoph Oelckers
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a8d0e29a3b
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- handle parts of weapon.cpp where sp is not used for actor->s()
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2021-12-30 09:57:39 +01:00 |
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Christoph Oelckers
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b2fd05d182
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- stuff in InitSwordAttack + InitHeartAttack
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2021-12-30 09:57:39 +01:00 |
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Christoph Oelckers
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270afb5d49
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- sp-> renaming and cleanup in rooms.cpp
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2021-12-30 09:57:39 +01:00 |
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Christoph Oelckers
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49cc2b3cad
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- quake.cpp plus SP_TAG13/14 cleanup
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2021-12-30 09:57:39 +01:00 |
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Christoph Oelckers
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9aaaadefc3
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- SpawnQuake
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2021-12-30 09:57:39 +01:00 |
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Christoph Oelckers
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2b8b4f3fcc
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- QuakeViewChange
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2021-12-30 09:57:38 +01:00 |
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Christoph Oelckers
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7419c2e65b
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- sp cleanup in sector.cpp
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2021-12-30 09:57:38 +01:00 |
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Christoph Oelckers
|
79a9278ff3
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- rename sp-> in sector.cpp
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2021-12-30 09:57:38 +01:00 |
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Christoph Oelckers
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212f07f7ff
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- sp cleanup in skull.cpp, sumo.cpp, zilla.cpp, zombie.cpp
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2021-12-30 09:57:38 +01:00 |
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Christoph Oelckers
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926b4f8ba9
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- sp cleanup of ripper.cpp, ripper2.cpp, serp.cpp, skel.cpp.
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2021-12-30 09:57:38 +01:00 |
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Christoph Oelckers
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639613297d
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- globally replaced sp-> in several files.
No further cleanup yet.
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2021-12-30 09:57:38 +01:00 |
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Christoph Oelckers
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dc7fecccd0
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- globally replaced sp-> in spike.cpp
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2021-12-30 09:57:37 +01:00 |
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Christoph Oelckers
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f58d4e2604
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- globally replaced sp-> in skull.cpp
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2021-12-30 09:57:37 +01:00 |
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Christoph Oelckers
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0d0d5366b1
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- globally replaced sp-> in skel.cpp
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2021-12-30 09:57:37 +01:00 |
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Christoph Oelckers
|
bb4c0be15e
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- globally replaced sp-> in serp.cpp
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2021-12-30 09:57:37 +01:00 |
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Christoph Oelckers
|
f6c32b10d4
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- globally replaced sp-> in ripper2.cpp
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2021-12-30 09:57:37 +01:00 |
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Christoph Oelckers
|
67d82f63be
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- globally replaced sp-> in ripper.cpp
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2021-12-30 09:57:37 +01:00 |
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Christoph Oelckers
|
ce6f6ff5d3
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- globally replaced sp-> in _polymost.cpp
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2021-12-30 09:57:37 +01:00 |
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Christoph Oelckers
|
63fc668d57
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- don't use auto when making local copies of TObjPtr.
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2021-12-30 09:57:36 +01:00 |
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Christoph Oelckers
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1b1a81e2bc
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- sp in ninja.cpp.
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2021-12-30 09:57:36 +01:00 |
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Christoph Oelckers
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a3b539da28
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- sp cleanup in miscactr.cpp.
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2021-12-30 09:57:36 +01:00 |
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Christoph Oelckers
|
5f187a3efb
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- sp-> replacement in miscactr.cpp.
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2021-12-30 09:57:36 +01:00 |
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Christoph Oelckers
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1d6b5e621d
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- sp cleanup in jweapon.cpp.
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2021-12-30 09:57:36 +01:00 |
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Christoph Oelckers
|
b3b6001248
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- sp-> replacements in jweapon.cpp
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2021-12-30 09:57:36 +01:00 |
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Christoph Oelckers
|
aeed726b59
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- deleted sp assignments in processed files.
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2021-12-30 09:57:35 +01:00 |
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Christoph Oelckers
|
aac44b27b1
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- sp cleanup in bunny.cpp.
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2021-12-30 09:57:35 +01:00 |
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Christoph Oelckers
|
1d76336045
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- handle bp in break.cpp
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2021-12-30 09:57:35 +01:00 |
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Christoph Oelckers
|
47b51efdc6
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- turning TEST_BOOL into overloaded functions.
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2021-12-30 09:57:35 +01:00 |
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Christoph Oelckers
|
5290939cbc
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- break.cpp sp cleanup.
Also a few needed renamings.
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2021-12-30 09:57:35 +01:00 |
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Christoph Oelckers
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06d33b8276
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- partial conversion of SP_TAG3 to actors.
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2021-12-30 09:57:35 +01:00 |
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Christoph Oelckers
|
627a69570f
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- turned all SP_TAGx macros into functions so that they can be overloaded with actor variants.
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2021-12-30 09:57:34 +01:00 |
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Christoph Oelckers
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397d9b0d84
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- made SP_TAG2 a function with an actor parameter.
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2021-12-30 09:57:34 +01:00 |
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Christoph Oelckers
|
5be1bc4de7
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- made SP_TAG1 a function with an actor parameter.
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2021-12-30 09:57:34 +01:00 |
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