CommonLoon102
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55de5230ca
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New HUD for CTF (#167)
# Conflicts:
# source/blood/src/blood.cpp
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2019-09-21 11:40:59 +02:00 |
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nukeykt
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d6d8762400
|
Seamless ROR transition
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2019-09-21 10:51:48 +02:00 |
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nukeykt
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7a9209d857
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Fix compile error
# Conflicts:
# source/blood/src/ai.cpp
# source/blood/src/aiunicult.cpp
# source/blood/src/blood.cpp
# source/blood/src/choke.cpp
# source/blood/src/credits.cpp
# source/blood/src/gamemenu.cpp
# source/blood/src/gamemenu.h
# source/blood/src/gui.cpp
# source/blood/src/mapedit.cpp
# source/blood/src/replace.cpp
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2019-09-21 10:51:29 +02:00 |
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nukeykt
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38f2fd209f
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Use fixed point number for XSPRITE scaling
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2019-09-21 10:44:14 +02:00 |
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nukeykt
|
381f5dcac2
|
Increase build objects count max size
# Conflicts:
# source/blood/src/mapedit.cpp
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2019-09-21 10:04:03 +02:00 |
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nukeykt
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afff9ce61f
|
wip
# Conflicts:
# platform/Windows/nmapedit.vcxproj
# platform/Windows/nmapedit.vcxproj.filters
# source/blood/src/blood.cpp
# source/blood/src/blood.h
# source/blood/src/gui.cpp
# source/blood/src/m32def.cpp
# source/blood/src/m32def.h
# source/blood/src/m32exec.cpp
# source/blood/src/mapedit.cpp
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2019-09-21 10:02:46 +02:00 |
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Christoph Oelckers
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0254bf82d3
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
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