Christoph Oelckers
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c0d5ca8ab8
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- Config work almost done.
The only thing still referencing the old config file is Shadow Warrior's config read function.
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2019-10-27 13:40:24 +01:00 |
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Christoph Oelckers
|
0d98e7f256
|
- put all Blood game code into a namespace.
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2019-09-22 08:39:22 +02:00 |
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Christoph Oelckers
|
30c47a8511
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- include namespace file in all sources as the very first include.
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2019-09-21 20:59:54 +02:00 |
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nukeykt
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140174d1ee
|
Minor tweaks
# Conflicts:
# source/blood/src/m32common.cpp
# source/blood/src/mapedit.cpp
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2019-09-21 10:08:04 +02:00 |
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nukeykt
|
57e9ff2fbc
|
Move stuff around
# Conflicts:
# platform/Windows/nmapedit.vcxproj
# platform/Windows/nmapedit.vcxproj.filters
# source/blood/src/config.cpp
# source/blood/src/config.h
# source/blood/src/mapedit.cpp
# source/blood/src/screen.cpp
# source/blood/src/screen.h
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2019-09-21 10:05:26 +02:00 |
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nukeykt
|
afff9ce61f
|
wip
# Conflicts:
# platform/Windows/nmapedit.vcxproj
# platform/Windows/nmapedit.vcxproj.filters
# source/blood/src/blood.cpp
# source/blood/src/blood.h
# source/blood/src/gui.cpp
# source/blood/src/m32def.cpp
# source/blood/src/m32def.h
# source/blood/src/m32exec.cpp
# source/blood/src/mapedit.cpp
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2019-09-21 10:02:46 +02:00 |
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Christoph Oelckers
|
0254bf82d3
|
- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
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