Christoph Oelckers
|
72b87e5bd7
|
- fixed compilation.
|
2019-10-21 19:36:54 +02:00 |
|
Christoph Oelckers
|
8c7590e161
|
- refactored most of the remaining calls to kopen4load
|
2019-10-21 17:16:08 +02:00 |
|
nukeykt
|
90dc59749d
|
Import screentext from eduke32
# Conflicts:
# platform/Windows/nblood.vcxproj
# platform/Windows/nblood.vcxproj.filters
|
2019-10-19 20:33:49 +02:00 |
|
Christoph Oelckers
|
0d98e7f256
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
|
Christoph Oelckers
|
30c47a8511
|
- include namespace file in all sources as the very first include.
|
2019-09-21 20:59:54 +02:00 |
|
nukeykt
|
7a9209d857
|
Fix compile error
# Conflicts:
# source/blood/src/ai.cpp
# source/blood/src/aiunicult.cpp
# source/blood/src/blood.cpp
# source/blood/src/choke.cpp
# source/blood/src/credits.cpp
# source/blood/src/gamemenu.cpp
# source/blood/src/gamemenu.h
# source/blood/src/gui.cpp
# source/blood/src/mapedit.cpp
# source/blood/src/replace.cpp
|
2019-09-21 10:51:29 +02:00 |
|
nukeykt
|
3458a88f8e
|
Backport framelimitter fix
# Conflicts:
# source/rr/src/demo.cpp
# source/rr/src/game.cpp
# source/rr/src/net.cpp
# source/rr/src/screens.cpp
|
2019-09-21 10:26:47 +02:00 |
|
Christoph Oelckers
|
0254bf82d3
|
- added NBlood source.
|
2019-09-20 00:42:45 +02:00 |
|