Commit graph

53 commits

Author SHA1 Message Date
Christoph Oelckers
9991e6665c - Exhumed: Avoid masking sound flags into the sprite index.
This put a hard 4096 sprites limit into the engine. It's also a blocker for refactoring.
2021-09-12 18:27:30 +02:00
Christoph Oelckers
df742d25db - Exhumed: Replace asserts for range checks with if's.
Asserts are mere debugging aids, the code was still trashing valid date in release builds.
2021-03-09 20:02:08 +01:00
Christoph Oelckers
fc11f537f7 - project cleanup
* moved all games into the 'games' folder.
* fixed project to include all sources and move them to the proper folders.
2021-01-10 20:31:32 +01:00
Renamed from source/exhumed/src/runlist.cpp (Browse further)