Christoph Oelckers
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bbbb61f450
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backend update from GZDoom
LZMA update plus several ZScript improvements.
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2023-12-05 22:39:26 +01:00 |
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Christoph Oelckers
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5eee7b80b1
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- backend update from GZDoom.
* controller handling improvements
* use stb_sprintf.
* various smaller fixes.
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2023-08-09 12:17:17 +02:00 |
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Christoph Oelckers
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6aa61e72b5
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- backend update from GZDoom.
* cleanup on the sound init code.
* added #pragma once in several headers.
* macOS version detection overhaul.
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2023-07-22 09:54:00 +02:00 |
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Christoph Oelckers
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213bdbadad
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- allocate VMFunction's PrintableName from the ClassDataAllocator arena.
This avoids execution order issues on shutdown. VMFunction should not use FString.
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2023-05-27 22:40:47 +02:00 |
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Christoph Oelckers
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2ffdf3d0e1
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- backend update from GZDoom.
Mainly quaternion math and sound system cleanup.
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2022-11-24 16:56:46 +01:00 |
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Christoph Oelckers
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6e49f0bf8f
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- Backend update from GZDoom.
Bone model support in GLES and ZScript quaternions.
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2022-11-14 19:46:25 +01:00 |
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Christoph Oelckers
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8806fb930b
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- Backend update from GZDoom
* Vector 4 in zscript
* garbage collector fixes
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2022-11-12 10:45:39 +01:00 |
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Christoph Oelckers
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3ec8a96ddf
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- partial backend update from GZDoom.
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2022-07-02 09:30:37 +02:00 |
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Christoph Oelckers
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eb8fae761e
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- backend update from GZDoom.
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2022-06-26 09:35:21 +02:00 |
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Mitchell Richters
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9bbb54fe2e
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- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
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2021-12-30 20:30:21 +11:00 |
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Christoph Oelckers
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7bbd4343a8
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- renamed all shadowing variables in Duke.
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2021-12-30 09:57:33 +01:00 |
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Christoph Oelckers
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9e14b168bb
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- addressed more shadowed variables in common code.
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2021-12-30 09:57:32 +01:00 |
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Mitch Richters
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b02a6a3ec9
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- Replace MIN() from templates.h with version provided in STL.
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2021-10-30 10:36:15 +02:00 |
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Mitch Richters
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9894729fc2
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- Replace MAX() from templates.h with version provided in STL.
# Conflicts:
# source/common/textures/hw_ihwtexture.cpp
# source/common/utility/templates.h
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2021-10-30 10:36:02 +02:00 |
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Christoph Oelckers
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bad2c2e55f
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- backend update from GZDoom
* replacement of 'long' in string code.
* palette removal in V_GetColor.
* fixes to DShape2D buffer management.
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2021-08-14 10:04:45 +02:00 |
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Christoph Oelckers
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c96e04e6c9
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- backend update from GZDoom.
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2021-02-12 14:44:54 +01:00 |
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Christoph Oelckers
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5a5f9b8e02
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- backend update from GZDoom.
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2020-11-23 15:54:06 +01:00 |
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Christoph Oelckers
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cb49bcb96d
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- updated VM from GZDoom.
Just to be up to date.
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2020-09-27 16:12:50 +02:00 |
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Christoph Oelckers
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d7225c1965
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- backend update from GZDoom
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2020-06-07 15:02:54 +02:00 |
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Christoph Oelckers
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c4017de12f
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- updated to GZDoom's new texture management system.
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2020-05-25 23:59:07 +02:00 |
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Christoph Oelckers
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be8813f962
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- hooked up a few things and re-enabled some code depending on the texture manager.
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2020-05-24 16:19:44 +02:00 |
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Christoph Oelckers
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daf77e55f7
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- fixed compilation.
Much of this commit will have to be undone later, once the texture manager becomes available.
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2020-05-23 22:43:04 +02:00 |
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Christoph Oelckers
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a6d982ed04
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- resolve the single Doom specific dependency in the VM by using a callback.
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2020-05-23 22:43:02 +02:00 |
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Christoph Oelckers
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c9b2399cd0
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- added a first bunch of ZScript code.
# Conflicts:
# source/CMakeLists.txt
# source/common/utility/basics.h
# source/core/serializer.h
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2020-05-23 22:43:01 +02:00 |
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