Christoph Oelckers
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b3bcedda6c
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- moved backend independent HUD code out of glbackend.cpp.
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2021-04-11 08:40:18 +02:00 |
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Christoph Oelckers
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97a0cb2a10
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- handle voxel rotation in the backend to enable it for all games.
This was previously only present in the Blood module and missed in Exhumed from upstream so the entire option was rather pointless.
Fixes #290
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2021-04-04 10:33:29 +02:00 |
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Mitchell Richters
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1d48ac537a
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- Exhumed: Replace original chasecam code with calcChaseCamPos() within game.
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2021-02-18 22:14:39 +11:00 |
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Mitchell Richters
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f11501883d
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- Exhumed: Make 3rd person camera properly interpolated.
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2021-01-30 11:23:38 +11:00 |
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Christoph Oelckers
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fc11f537f7
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- project cleanup
* moved all games into the 'games' folder.
* fixed project to include all sources and move them to the proper folders.
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2021-01-10 20:31:32 +01:00 |
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