Christoph Oelckers
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bb303c6469
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- cleaned up the rest of the summary screen code, particularly the totally redundant second variant for RRRA.
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2020-07-01 20:31:29 +02:00 |
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Christoph Oelckers
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197a35291a
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- added level summary screens and made the fade for the screens an engine feature.
This also hijacks one free element in the shader uniforms for the newly added factor.
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2020-07-01 12:55:32 +02:00 |
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Christoph Oelckers
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e92ca71fe5
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- shareware screens
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2020-06-30 00:15:48 +02:00 |
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Christoph Oelckers
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9f33638804
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- RR multiplayer screen.
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2020-06-29 22:00:38 +02:00 |
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Christoph Oelckers
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ea59efd091
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- Duke's multiplayer statistics screen.
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2020-06-29 20:50:18 +02:00 |
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Christoph Oelckers
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e7da8e4bcf
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- fixed red font for use with DrawText.
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2020-06-29 13:19:36 +02:00 |
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Christoph Oelckers
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726ebec9ec
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- RR bonus screens.
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2020-06-28 22:17:27 +02:00 |
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Christoph Oelckers
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69d9a98ead
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- Duke end of episode animations ported
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2020-06-28 21:38:25 +02:00 |
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Christoph Oelckers
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6767b383e7
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- safety commit.
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2020-06-28 14:42:31 +02:00 |
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Christoph Oelckers
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9aaf6b416d
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- RR intro movies.
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2020-06-28 10:14:42 +02:00 |
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Christoph Oelckers
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67fa7f8275
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- work on Duke intro sequence.
Now without any Build drawing code, it goes directly to DrawTexture now. :)
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2020-06-28 00:32:28 +02:00 |
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Christoph Oelckers
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60cb8281cd
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- more 2D screen adjustment
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2020-06-27 11:48:32 +02:00 |
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Christoph Oelckers
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34c3838e62
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- logo.
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2020-06-26 22:49:56 +02:00 |
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Christoph Oelckers
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7490d6cd18
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- 2d stuff
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2020-06-25 21:51:44 +02:00 |
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