nukeykt
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b907791558
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Blood: input code improvements
Repairs interpolation issues introduced in 96c9ca657e as reported in https://forum.zdoom.org/viewtopic.php?f=340&t=69009
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2020-06-17 12:22:23 +02:00 |
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nukeykt
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c8372c233e
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Blood: Tie player input to the frame rate instead of the game tickrate
Look up/down and spin180 are a bit broken right now.
Big thanks to terminx for similar commit for eduke32.
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2020-03-31 08:56:36 +02:00 |
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Christoph Oelckers
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a870df840e
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- hooked up the input system and did a major cleanup.
Much of the old system is no longer needed with all buttons being handled as keys.
Mouse axis movement is not working yet.
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2019-12-24 12:59:26 +01:00 |
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Christoph Oelckers
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63f020996e
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- a few more CVARs
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2019-10-23 01:30:43 +02:00 |
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Christoph Oelckers
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0d98e7f256
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- put all Blood game code into a namespace.
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2019-09-22 08:39:22 +02:00 |
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Christoph Oelckers
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0254bf82d3
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
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