Christoph Oelckers
|
5abc5c0509
|
- option menu positioning fix.
|
2020-10-25 17:11:45 +01:00 |
|
Christoph Oelckers
|
56eae0b42d
|
- got the basics working for Exhumed's main menu.
|
2020-10-08 00:21:07 +02:00 |
|
Christoph Oelckers
|
38ddbfe65f
|
- activated most of the support code for programmatically created menus again.
Blood's regular menu screens mostly work again
|
2020-10-07 01:31:41 +02:00 |
|
Christoph Oelckers
|
0968a9d97e
|
- renamed the Customizer to 'Delegate' because this works very much like a delegate in Objective-C.
- route menu sound calls through the delegate to better deal with differences between games.
|
2020-10-07 01:00:43 +02:00 |
|
Christoph Oelckers
|
f8caf88089
|
- backend update.
|
2020-10-03 17:04:45 +02:00 |
|
Christoph Oelckers
|
0795c79a3a
|
- engine updates from GZDoom.
|
2020-09-27 16:12:50 +02:00 |
|
Christoph Oelckers
|
e29eb5bbed
|
- added some ZScript basics.
This is merely the basics needed to actually implement something.
|
2020-06-20 09:46:41 +02:00 |
|
Christoph Oelckers
|
1b12c08c66
|
- backend sync
|
2020-06-02 11:48:48 +02:00 |
|
Christoph Oelckers
|
d52600663d
|
- backend sync with GZDoom to pull in a few bugfixes and formatting corrections.
|
2020-05-26 23:12:04 +02:00 |
|
Christoph Oelckers
|
8e87674d4c
|
- backend code matching with GZDoom
|
2020-04-12 08:30:40 +02:00 |
|