Christoph Oelckers
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adb98a47ba
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- restructured the main loop code so that the actual loop is in the common code.
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2020-08-23 17:47:05 +02:00 |
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Christoph Oelckers
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85875da77a
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- removed the old start-of-level-only savegame code.
This serves no purpose anymore, even with a checkpoint-based gameplay the full saves will do just as well.
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2020-08-23 16:30:20 +02:00 |
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Christoph Oelckers
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f7fcd341ec
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- removed redundant levelnum variable.
Better use the global map record.
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2020-08-23 16:24:54 +02:00 |
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Christoph Oelckers
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e75cfd82f9
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- the training map could not be started.
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2020-08-23 14:00:53 +02:00 |
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Christoph Oelckers
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4d477bc15b
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- fixed uninitialized GameAction variable.
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2020-08-23 13:57:31 +02:00 |
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Christoph Oelckers
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212b3ae0f9
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- Exhumed: fixed map startuo
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2020-08-23 12:59:01 +02:00 |
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Christoph Oelckers
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5c7b613aa7
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- reworked the main loop.
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2020-08-23 12:26:52 +02:00 |
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Christoph Oelckers
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7889605ff4
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- condensed main loop further, started laying out the new one.
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2020-08-23 09:11:32 +02:00 |
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Christoph Oelckers
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9e5ca8c408
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- moved game and level init code out of app_main.
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2020-08-23 08:22:59 +02:00 |
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Christoph Oelckers
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5ba384db35
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- moved the main game ticker out of app_main.
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2020-08-23 07:49:58 +02:00 |
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Christoph Oelckers
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3a3ba43985
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- Exhumed: moved the input code out of the main loop
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2020-08-23 07:41:29 +02:00 |
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Christoph Oelckers
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fccd054381
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- split off the entire game loop related code into its own file.
This should make it easier to work on this.
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2020-08-22 22:40:22 +02:00 |
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