Commit graph

14 commits

Author SHA1 Message Date
Christoph Oelckers
6a9b377724 SW de-shortification 2021-12-25 21:28:53 +01:00
Christoph Oelckers
4d7b45b68e - SW: first batch of short handling. 2021-12-25 21:28:53 +01:00
Christoph Oelckers
6db11ff2d5 - removed DebugMoveHit. 2021-11-29 00:55:11 +01:00
Christoph Oelckers
ae874275ec - iterator in DoActorPickClosePlayer 2021-11-29 00:55:06 +01:00
Christoph Oelckers
b8b90d2825 - track functions in ai.cpp plus some cleanup. 2021-11-29 00:55:06 +01:00
Christoph Oelckers
d819d5c862 - DoActorPickClosePlayer 2021-11-29 00:55:04 +01:00
Christoph Oelckers
125159772d - CanHitPlayer 2021-11-29 00:55:04 +01:00
Christoph Oelckers
ceb3ac2e5b - CanSeePlayer 2021-11-29 00:55:04 +01:00
Christoph Oelckers
a2dee7681a - DoActorNoise 2021-11-29 00:55:04 +01:00
Christoph Oelckers
3dbd002319 - DoActorSetSpeed + ActorFlaming. 2021-11-29 00:55:03 +01:00
Christoph Oelckers
077c4f19a7 - ActorMoveHitReact + DebugMoveHit 2021-11-29 00:55:03 +01:00
Christoph Oelckers
509124c1dd - redid SW action interface to use a separate wrapper class from USER.
Turned out that not all sprites in the world have a USER, so we need something different to wrap the game's sprite data.
2021-10-29 20:55:31 +02:00
Christoph Oelckers
e241e7dc52 - SW: changed Animator interface to use USERp parameters. 2021-10-28 23:37:07 +02:00
Christoph Oelckers
fc11f537f7 - project cleanup
* moved all games into the 'games' folder.
* fixed project to include all sources and move them to the proper folders.
2021-01-10 20:31:32 +01:00
Renamed from source/sw/src/ai.h (Browse further)