Christoph Oelckers
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395a269feb
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- globally replaced ->u()->.
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2021-12-30 09:57:30 +01:00 |
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Christoph Oelckers
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c9628e2034
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- partial cleanup of SW's macro mess.
Renamed some functions to give them better names and converted more macros into functions or constants
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2021-12-30 09:57:28 +01:00 |
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Mitchell Richters
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6423684bfb
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- SW: Replace PLAYERstruct oposz with opos.Z calls.
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2021-12-30 09:57:09 +01:00 |
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Mitchell Richters
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a2f2cc489a
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- SW: Replace PLAYERstruct oposy with opos.Y calls.
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2021-12-30 09:57:08 +01:00 |
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Mitchell Richters
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ae50767c70
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- SW: Replace PLAYERstruct oposx with opos.X calls.
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2021-12-30 09:57:08 +01:00 |
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Mitchell Richters
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05a4ad4729
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- SW: Replace PLAYERstruct posz with pos.Z calls and eliminate PLAYERstruct pos union.
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2021-12-30 09:57:08 +01:00 |
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Mitchell Richters
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ae3369d2a3
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- SW: Replace PLAYERstruct posy with pos.Y calls.
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2021-12-30 09:57:08 +01:00 |
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Mitchell Richters
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3a0ee322ae
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- SW: Replace PLAYERstruct posx with pos.X calls.
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2021-12-30 09:57:07 +01:00 |
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Mitchell Richters
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dd0ff465b0
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- Replace spritetypebase oz with opos.Z calls and eliminate spritetypebase opos union.
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2021-12-30 09:57:07 +01:00 |
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Mitchell Richters
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baf78848eb
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- Replace spritetypebase z with pos.Z calls and eliminate spritetypebase pos union.
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2021-12-30 09:57:06 +01:00 |
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Mitchell Richters
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cecb8dc48e
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- Replace spritetypebase y with pos.Y calls.
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2021-12-30 09:57:05 +01:00 |
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Mitchell Richters
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33ca55023f
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- Replace spritetypebase x with pos.X calls.
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2021-12-30 09:57:05 +01:00 |
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Mitchell Richters
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09e00a69fe
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- Replace walltype y with pos.Y calls and eliminate walltype pos union.
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2021-12-30 09:57:04 +01:00 |
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Mitchell Richters
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51b647da87
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- Replace walltype x with pos.X calls.
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2021-12-30 09:57:04 +01:00 |
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Mitchell Richters
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b2ab64bb62
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- Capitalise vec3_t z variable.
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2021-12-30 09:57:03 +01:00 |
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Mitchell Richters
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68e2691be7
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- Capitalise vec3_t y variable.
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2021-12-30 09:57:03 +01:00 |
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Mitchell Richters
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c549cc5276
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- Capitalise vec3_t x variable.
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2021-12-30 09:57:02 +01:00 |
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Christoph Oelckers
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d9d05e90b5
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- globally replaced all occurences of '->s().' with '->spr.'
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2021-12-30 09:57:00 +01:00 |
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Christoph Oelckers
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65bc6e6aef
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- removed the now redundant wall() and sector() interator helper functions.
With both wall and sector now being TArrays they are not needed anymore.
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2021-12-30 09:56:53 +01:00 |
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Christoph Oelckers
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5ff36f491e
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- fixed the remaining places where the compiler complained about cstat.
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2021-12-30 09:56:51 +01:00 |
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Christoph Oelckers
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bea394a734
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- replace SW specific sector flags with the global ones.
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2021-12-30 09:53:55 +01:00 |
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Christoph Oelckers
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6cb260d916
|
- SW GC preparation commit noise.
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2021-12-26 23:10:00 +01:00 |
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Mitchell Richters
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0c6e55d1b8
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- Silence all the -Wuninitialized and -Wmaybe-uninitialized warnings relating to HitInfo objects passed through to functions by reference.
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2021-12-26 23:09:50 +01:00 |
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Mitch Richters
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5085dcd866
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- SW: Add nullptr check inside DoPlayerHorizon() for canslopetilt to prevent crashes while noclipping through level.
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2021-12-26 23:09:49 +01:00 |
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Christoph Oelckers
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b663b8ea26
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- wallptr reduction.
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2021-12-26 23:09:48 +01:00 |
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Christoph Oelckers
|
02ef323086
|
- SW: handle getzrangepoint
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2021-12-26 23:09:43 +01:00 |
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Christoph Oelckers
|
53be5d1622
|
- use a sector pointer in FAFgetzrange.
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2021-12-26 23:09:43 +01:00 |
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Christoph Oelckers
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729076b79d
|
- adapted neartag in SW and Exhumed.
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2021-12-26 23:09:42 +01:00 |
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Christoph Oelckers
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91e2391911
|
- adapted neartag in Duke.
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2021-12-26 23:09:42 +01:00 |
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Christoph Oelckers
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321608e5ac
|
- made cursectnum et. al. real pointers.
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2021-12-26 23:09:41 +01:00 |
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Christoph Oelckers
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f19f656dd9
|
- deal with SW's Warp functions.
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2021-12-26 23:09:41 +01:00 |
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Christoph Oelckers
|
10d0ea29ce
|
- renamed some sectnum variables.
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2021-12-26 23:09:41 +01:00 |
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Christoph Oelckers
|
ef6bc9db56
|
- do the remaining clipmove calls.
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2021-12-26 23:09:41 +01:00 |
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Christoph Oelckers
|
afd05add96
|
- adapted several clipmove calls in SW.
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2021-12-26 23:09:40 +01:00 |
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Christoph Oelckers
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30f36e4871
|
- use backend's collision struct in SW.
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2021-12-26 23:08:58 +01:00 |
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Christoph Oelckers
|
a5ccd2ccd2
|
- adapted FAFhitscan to the new backend API.
Lots of search & replace to change the names of the HitInfo struct, no manual edits outside of FAFhitscan.
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2021-12-26 23:08:57 +01:00 |
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Christoph Oelckers
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3f43f48b57
|
- adapted all SW hitscan calls outside of FAFhitscan.
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2021-12-26 23:08:56 +01:00 |
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Christoph Oelckers
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7dd2f79676
|
- the final ones before moving to the backend.
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2021-12-26 23:08:55 +01:00 |
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Christoph Oelckers
|
33d2d80c42
|
- sector references in remote, some cursectnum replacements.
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2021-12-26 23:08:55 +01:00 |
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Christoph Oelckers
|
19f8458f01
|
- FindCeilingView, FindFloorView and related things.
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2021-12-26 23:08:54 +01:00 |
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Christoph Oelckers
|
1457cf2c0d
|
- track stuff
|
2021-12-26 23:08:53 +01:00 |
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Christoph Oelckers
|
0c9d465e4c
|
- FAF_Connect* functions and related code.
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2021-12-26 23:08:52 +01:00 |
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Christoph Oelckers
|
96915a646b
|
- SectorZadjust
|
2021-12-26 23:08:52 +01:00 |
|
Christoph Oelckers
|
b076edcc6f
|
- PlayerRemoteReset
|
2021-12-26 23:08:51 +01:00 |
|
Christoph Oelckers
|
1a7c70cbbd
|
- use pointers in FAFHitscan
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2021-12-26 23:08:51 +01:00 |
|
Christoph Oelckers
|
6ae8e93de8
|
- hitinfo.hitwall is also gone.
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2021-12-26 23:08:51 +01:00 |
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Christoph Oelckers
|
f495097663
|
- first step of replacing hitinfo.hitsect with a pointer.
This takes care of easy to handle common patterns
|
2021-12-26 23:08:50 +01:00 |
|
Christoph Oelckers
|
1162442068
|
- handle most GetOverlapSector callers.
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2021-12-26 23:08:50 +01:00 |
|
Christoph Oelckers
|
11d3a660ad
|
- GetOverlapSector internals.
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2021-12-26 23:08:50 +01:00 |
|
Christoph Oelckers
|
16480ccfcc
|
- use sector wrappers where applicable.
|
2021-12-26 23:08:49 +01:00 |
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