Commit graph

24 commits

Author SHA1 Message Date
terminx
546e361166 Warnings
git-svn-id: https://svn.eduke32.com/eduke32@655 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-23 00:06:42 +00:00
terminx
25ac5770c0 git-svn-id: https://svn.eduke32.com/eduke32@627 1a8010ca-5511-0410-912e-c29ae57300e0 2008-02-24 00:46:57 +00:00
plagman
a8a675634e Patch from hunter_rus.
Adds:
 - maximal log line count and OSD variable "logcutoff"
 - ability to define different models for each palette
 - "bind" OSD command to bind keys so that they run command batch files

git-svn-id: https://svn.eduke32.com/eduke32@591 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-04 01:04:35 +00:00
terminx
4aa6cf2ea3 patch from hunter_rus
git-svn-id: https://svn.eduke32.com/eduke32@587 1a8010ca-5511-0410-912e-c29ae57300e0
2007-12-20 19:14:38 +00:00
terminx
31a901b7eb git-svn-id: https://svn.eduke32.com/eduke32@584 1a8010ca-5511-0410-912e-c29ae57300e0 2007-12-12 17:42:14 +00:00
terminx
62ae233489 Newer tile selector from Mapfun and some other stuff
git-svn-id: https://svn.eduke32.com/eduke32@534 1a8010ca-5511-0410-912e-c29ae57300e0
2007-04-17 05:54:12 +00:00
terminx
67efe33c18 Small things
git-svn-id: https://svn.eduke32.com/eduke32@514 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-04 19:52:57 +00:00
terminx
4c1a6e6ce1 Fixes for http://forums.3drealms.com/vb/showpost.php?p=481243 and possibly http://forums.3drealms.com/vb/showpost.php?p=480994
git-svn-id: https://svn.eduke32.com/eduke32@477 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-29 01:19:49 +00:00
terminx
c21558f2a3 Minor crap
git-svn-id: https://svn.eduke32.com/eduke32@474 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-26 21:12:05 +00:00
terminx
50559c7a32 Re-done player setup menu, support for 4 teams in multiplayer, and separate menu options for weapon switch on pickup and weapon switch when empty. The string with __DATE__ and __TIME__ in it (which is used in the first line of the log file) was moved to global.c so that we're no longer forcing game.c to be recompiled every time something else is changed.
git-svn-id: https://svn.eduke32.com/eduke32@471 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-26 00:28:44 +00:00
terminx
3205ee4fd1 git-svn-id: https://svn.eduke32.com/eduke32@450 1a8010ca-5511-0410-912e-c29ae57300e0 2007-01-12 05:05:19 +00:00
terminx
d6aa1e6c85 More consistent console scroll speed (especially with a low framerate)
This still seems to screw up sometimes.


git-svn-id: https://svn.eduke32.com/eduke32@449 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-06 09:50:02 +00:00
terminx
7c89d81fda Fix/add some of the stuff in http://forums.3drealms.com/vb/showpost.php?p=468104
git-svn-id: https://svn.eduke32.com/eduke32@443 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-04 07:15:17 +00:00
terminx
ad6cfa105e Mouse sensitivity stuff
git-svn-id: https://svn.eduke32.com/eduke32@441 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-02 02:27:31 +00:00
terminx
3509a4dc8c Fixes
git-svn-id: https://svn.eduke32.com/eduke32@404 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-11 21:18:21 +00:00
terminx
3d867963b9 Support for a version string to stick in the lower right hand corner of the OSD
git-svn-id: https://svn.eduke32.com/eduke32@403 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-11 04:38:10 +00:00
terminx
5d79272ac2 Separate input capturing from OSD drawing so that we don't have to wait for the OSD to scroll off the screen to un-grab everything
git-svn-id: https://svn.eduke32.com/eduke32@402 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-11 03:32:43 +00:00
terminx
286dd4b519 This makes the console slide on and off of the screen and also print out a list of everything that matches when auto-completing something
git-svn-id: https://svn.eduke32.com/eduke32@401 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-11 03:06:49 +00:00
terminx
37dea75dc6 Formatting change
git-svn-id: https://svn.eduke32.com/eduke32@331 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-13 23:12:47 +00:00
terminx
0d411e468e Whitespace
git-svn-id: https://svn.eduke32.com/eduke32@109 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 19:04:22 +00:00
terminx
fe5671e812 Fix a couple of tiny leaks and a couple of minor issues I noticed last night in multiplayer
git-svn-id: https://svn.eduke32.com/eduke32@108 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 18:52:29 +00:00
Plagman
09f0c239b6 Importing source for great justice
git-svn-id: https://svn.eduke32.com/eduke32@5 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-13 20:47:06 +00:00
Plagman
c9e58ed4e5 Removed file/folder
git-svn-id: https://svn.eduke32.com/eduke32@3 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-13 20:43:19 +00:00
Plagman
d7c9b7db00 git-svn-id: https://svn.eduke32.com/eduke32@2 1a8010ca-5511-0410-912e-c29ae57300e0 2006-04-13 20:34:38 +00:00