Christoph Oelckers
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bd43f49c29
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- replaced half of the remaining SectUser accesses.
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2021-12-25 21:28:46 +01:00 |
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Christoph Oelckers
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c6bd5c04c7
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- fixed most warnings GCC pointed out in game code.
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2021-11-29 00:55:29 +01:00 |
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Christoph Oelckers
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cde4b1f19e
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- cache, cheats, colormap and enums.
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2021-11-29 00:55:16 +01:00 |
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Christoph Oelckers
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948f194064
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- fixed warnings in Duke.
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2021-10-08 19:21:29 +02:00 |
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Mitchell Richters
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675356be1a
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- Ensure g_nextskill is used everywhere so that setting skill for next level works properly.
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2021-07-20 18:51:34 +10:00 |
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Mitchell Richters
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77630dcbc7
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- Rename DeferedStartGame() to DeferredStartGame() .
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2021-07-20 18:43:17 +10:00 |
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Christoph Oelckers
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1085b0b7a2
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- first batch of SW warning fixes.
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2021-05-12 21:49:34 +02:00 |
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Christoph Oelckers
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727244d52d
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- changed 3 places to call the proper map progression function.
These ignored the explicit settings in the map definition.
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2021-05-01 23:10:04 +02:00 |
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Christoph Oelckers
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66e5b9ada7
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- SW: save SectUser as JSON, also store in a managed array.
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2021-04-22 00:03:16 +02:00 |
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Christoph Oelckers
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06b03f7301
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- SW: save the player and related data as JSON.
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2021-04-22 00:03:15 +02:00 |
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Christoph Oelckers
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fc11f537f7
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- project cleanup
* moved all games into the 'games' folder.
* fixed project to include all sources and move them to the proper folders.
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2021-01-10 20:31:32 +01:00 |
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