Christoph Oelckers
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555a4d3dd5
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Use GetChars on FStrings.
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2023-10-08 08:09:04 +02:00 |
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Christoph Oelckers
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905a9bfeae
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- backend update from GZDoom.
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2023-01-07 19:30:49 +01:00 |
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Christoph Oelckers
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bad2c2e55f
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- backend update from GZDoom
* replacement of 'long' in string code.
* palette removal in V_GetColor.
* fixes to DShape2D buffer management.
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2021-08-14 10:04:45 +02:00 |
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Christoph Oelckers
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6ae09f8ec9
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- ported Doom's type-on text screens as a screen job overlay.
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2021-05-22 12:08:08 +02:00 |
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Christoph Oelckers
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4069a5096a
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- scriptified Exhumed's 2D content (minus the programmatic textures.)
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2021-04-30 20:08:36 +02:00 |
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Christoph Oelckers
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d52600663d
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- backend sync with GZDoom to pull in a few bugfixes and formatting corrections.
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2020-05-26 23:12:04 +02:00 |
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Christoph Oelckers
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99d3dc67ae
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- added all FString exports for scripting.
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2020-05-23 22:43:03 +02:00 |
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Christoph Oelckers
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c9b2399cd0
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- added a first bunch of ZScript code.
# Conflicts:
# source/CMakeLists.txt
# source/common/utility/basics.h
# source/core/serializer.h
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2020-05-23 22:43:01 +02:00 |
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