Christoph Oelckers
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fd9a9232af
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- cleanup of Exhumed's 2D code.
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2023-05-20 18:08:59 +02:00 |
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Christoph Oelckers
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01b6d9f27f
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- eliminated all remaining uses of picnum in Exhumed.
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2023-04-29 11:32:03 +02:00 |
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Christoph Oelckers
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44f4104eda
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- got rid of the last tilenum uses in Duke.
This meant refactoring the crosshair drawer to work on a named texture called "CROSSHAIR" and hard coding the magic numbers for spawndebris.
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2023-04-29 09:54:15 +02:00 |
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Christoph Oelckers
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2fbee8faf5
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- Exhumed alt hud.
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2022-10-30 16:51:38 +01:00 |
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Christoph Oelckers
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b71c725e3e
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- ported Exhumed's status bar.
Not tested yet.
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2021-05-15 10:25:38 +02:00 |
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Christoph Oelckers
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8e070343c5
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- added default crosshair for Exhumed.
See 1abadb6f1c
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2021-05-08 14:49:49 +02:00 |
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Christoph Oelckers
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4069a5096a
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- scriptified Exhumed's 2D content (minus the programmatic textures.)
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2021-04-30 20:08:36 +02:00 |
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Christoph Oelckers
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fc11f537f7
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- project cleanup
* moved all games into the 'games' folder.
* fixed project to include all sources and move them to the proper folders.
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2021-01-10 20:31:32 +01:00 |
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