Commit graph

181 commits

Author SHA1 Message Date
nukeykt
1dbc06bfa0 Reset timer after closing menu 2019-11-22 00:10:44 +01:00
nukeykt
5a19f5cd4d Do not hide player sprite and temporarily disable interpolation in 3rd person mode 2019-11-22 00:10:43 +01:00
nukeykt
688fa2e778 Interpolate bob angle 2019-11-22 00:10:38 +01:00
nukeykt
525400d36c Fix Ramses head in polymost 2019-11-22 00:10:28 +01:00
nukeykt
cb0e728722 Disable interpolation for ramses head scene 2019-11-22 00:10:27 +01:00
nukeykt
6f9cdaccfc Fix annoying bug with ambient creature sound timer 2019-11-22 00:03:13 +01:00
nukeykt
4e21cf5cbf Start adding view interpolation using code from duke3d 2019-11-22 00:03:11 +01:00
nukeykt
5298e97fc5 Add GRP/DEF code from eduke32
# Conflicts:
#	platform/Windows/exhumed.vcxproj
#	platform/Windows/exhumed.vcxproj.filters
#	source/platform/win32/startwin.game.cpp
2019-11-22 00:03:00 +01:00
nukeykt
1dd696df18 Initial work on input code improving 2019-11-22 00:00:08 +01:00
sirlemonhead
ec2f8715fc Fix branching bug that prevented the main menu from appearing. Also removed early return from DoTitle() so this function now runs. Have temporarily disabled the title screens for now by setting 'doTitle' to false. This has now made a new bug appear that causes the plasma effect to not display correctly - this is due to totalclock being 0 when menu_DoPlasma() is first called, resulting in nRandom being set to 0. 2019-11-21 23:59:59 +01:00
nukeykt
941e47cc61 Start rewriting input code 2019-11-21 23:59:58 +01:00
nukeykt
308f36d0e8 Make screensize independent on screen resolution 2019-11-21 23:59:55 +01:00
sirlemonhead
5acd37d3ee Fix crash when pressing enter in Holly mode without typing anything (empty string buffer) 2019-11-21 23:52:31 +01:00
nukeykt
c2f30de350 Use correct formula for bullet hitscan 2019-11-21 23:52:29 +01:00
nukeykt
2ef835fcb8 Rework palette related code. This fixes black screen issue with polymost 2019-11-21 23:19:38 +01:00
nukeykt
bda7eb58f2 Uncomment sound calls 2019-11-21 23:10:18 +01:00
nukeykt
bf07930b8c wip 2019-11-21 23:10:11 +01:00
nukeykt
6c9e6a3bfc Sound wip
# Conflicts:
#	source/audiolib/include/fx_man.h
#	source/audiolib/include/multivoc.h
2019-11-21 23:09:04 +01:00
nukeykt
6f0163af45 Add reverse engineered sound code 2019-11-21 23:06:53 +01:00
nukeykt
67f370f17c Fix compile error 2019-11-21 23:05:08 +01:00
nukeykt
3b40420b84 Hopefully fix overwritesprite issues 2019-11-21 23:01:37 +01:00
nukeykt
0023ae625d Make status bar code polymost friendly 2019-11-21 23:01:33 +01:00
nukeykt
48b9ca7f7f Minor fixes 2019-11-21 23:01:32 +01:00
nukeykt
b13e57efa4 Clean up game loop function 2019-11-21 23:01:31 +01:00
nukeykt
6b2ebdd444 Fix input, fix menu crash 2019-11-21 23:01:29 +01:00
nukeykt
c458223f9d Fix level loading 2019-11-21 23:01:28 +01:00
nukeykt
708483ca78 wip 2019-11-21 22:59:46 +01:00
nukeykt
e0858d501c Game compiles now
# Conflicts:
#	platform/Windows/exhumed.vcxproj
#	platform/Windows/exhumed.vcxproj.filters
2019-11-21 22:59:45 +01:00
nukeykt
50349a6b3d wip
# Conflicts:
#	platform/Windows/exhumed.vcxproj
#	platform/Windows/exhumed.vcxproj.filters
#	source/build/include/build.h
#	source/build/src/palette.cpp
2019-11-21 22:59:33 +01:00
nukeykt
738aca5fe9 wip 2019-11-21 22:54:42 +01:00
nukeykt
936ce5a866 wip
# Conflicts:
#	platform/Windows/exhumed.vcxproj
#	platform/Windows/exhumed.vcxproj.filters
2019-11-21 22:52:46 +01:00