Commit graph

6 commits

Author SHA1 Message Date
Rachael Alexanderson
a637ec60c4 - finally - we have a compile on linux! 2020-01-20 05:46:18 -05:00
Christoph Oelckers
62e9112133 - renamed the internal resource directory to "engine" and routed most literal mentions of the engine name through version.h
All this comes from a time when I didn't use version.h so it's better to do it the same way as GZDoom to allow easy renaming of the engine.
2019-12-26 14:04:53 +01:00
Christoph Oelckers
29d16868c9 - fixed compile errors. 2019-11-11 17:51:30 +01:00
Christoph Oelckers
f6a9bb770d - fixed most issues with newly added music files 2019-11-11 01:01:18 +01:00
Christoph Oelckers
ae06d19008 - added remaining music files to project 2019-11-11 00:31:36 +01:00
Christoph Oelckers
5e95ef5322 - added the rest of GZDoom's music interface.
This still needs to be integrated.
2019-11-11 00:23:52 +01:00