Christoph Oelckers
|
82a0e95485
|
- made the new interpolation system work in Blood.
The panning interpolations need wraparuound handling due to their small value range.
|
2020-11-26 18:32:35 +01:00 |
|
Christoph Oelckers
|
357199ecc1
|
- cross-game, serialization-friendly and pointer free interpolation implementation.
Not hooked up yet.
|
2020-11-26 18:32:35 +01:00 |
|
Christoph Oelckers
|
27c313d74e
|
- moved interpolation code to its own file.
Mainly to get it out of the way. This needs to be redone later in a more serialization-friendly way.
|
2020-06-21 22:36:05 +02:00 |
|