Christoph Oelckers
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62a5a720e8
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- Check for maps with bad setup of their wall lists.
Lo Wang In Time's map 11 does not include wall 0 into its sector, which caused crashes when trying to triangulate this sector.
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2021-07-06 10:29:24 +02:00 |
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Christoph Oelckers
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8aed9063f8
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- sector splitting hack for SW $bath.map.
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2021-05-23 17:06:47 +02:00 |
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Christoph Oelckers
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e99567cd70
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- fixed bad array of arrays access in sector splitting code.
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2021-05-20 00:30:54 +02:00 |
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Christoph Oelckers
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d206a767b2
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- added render workaround for CP07.
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2021-05-03 17:48:35 +02:00 |
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Christoph Oelckers
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30b1b046e4
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- added an intermediate data structure to decouple the rendering from the immediate map data.
This will be needed for sectors consisting of disjoint parts and for providing some help with addressing rendering anomalies
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2021-05-03 00:04:36 +02:00 |
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