Christoph Oelckers
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b91441f849
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- same render interface rework for Shadow Warrior.
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2021-03-21 12:22:50 +01:00 |
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Christoph Oelckers
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30f4e2b29d
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- replaced the engine automap drawer with one leveraging the newly added sector geometry data.
This eliminates a lot of code depending on Build's projection math.
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2021-03-20 16:20:48 +01:00 |
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Mitchell Richters
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ba57429ac6
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- Blood, Duke & SW: Create new backend chasecam function and replace game-specific versions with it.
* Based off SW's implementation.
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2021-02-18 21:47:37 +11:00 |
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Christoph Oelckers
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8cf3e50ade
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- removed bad 'pos' setup in PreDrawStackedWater
This was a) supposed to set 'opos' not 'pos' and is b) redundant because here both Users point to the same sprite.
Fixes #261
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2021-01-25 18:07:49 +01:00 |
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Christoph Oelckers
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fc11f537f7
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- project cleanup
* moved all games into the 'games' folder.
* fixed project to include all sources and move them to the proper folders.
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2021-01-10 20:31:32 +01:00 |
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