Christoph Oelckers
07ad50d97c
- sound API
2021-10-28 14:23:31 +02:00
Christoph Oelckers
9cfd682c9e
- eliminated Player::nSprite.
2021-10-28 13:54:09 +02:00
Christoph Oelckers
be19dbb2ce
- nDoppleSprite
2021-10-28 09:47:29 +02:00
Christoph Oelckers
eae1d589ec
- playerFloorSprite
2021-10-28 09:25:13 +02:00
Christoph Oelckers
11912486de
- moved all loose player related arrays into the Player struct.
2021-10-27 20:56:42 +02:00
Christoph Oelckers
ca6724a3f5
- make nNetStartSprite an actor array.
2021-10-27 20:56:42 +02:00
Christoph Oelckers
f60d20b50a
- handle the grenade.
2021-10-27 15:46:18 +02:00
Christoph Oelckers
1b8d3f9a89
- Exhumed: some inlines for upcoming actor refactoring.
2021-10-17 15:21:29 +02:00
Christoph Oelckers
c2467dc47b
- made nBodySprite an actor array.
...
# Conflicts:
# source/games/exhumed/src/aistuff.h
# source/games/exhumed/src/player.cpp
# Conflicts:
# source/games/exhumed/src/aistuff.h
# source/games/exhumed/src/player.cpp
2021-10-16 15:36:33 +02:00
Christoph Oelckers
b725adc426
- Exhumed: split up the message word for event messages.
2021-10-15 18:49:35 +02:00
Christoph Oelckers
b71c725e3e
- ported Exhumed's status bar.
...
Not tested yet.
2021-05-15 10:25:38 +02:00
Christoph Oelckers
c716900a3c
- handled the remaining arrays that got accessed by the status bar.
2021-05-15 10:25:38 +02:00
Christoph Oelckers
12b7c73393
- turning some of the player arrays into Player members.
...
For script code we do not want the arrays accessible so all that get accessed need to be moved into the struct first.
2021-05-15 10:25:38 +02:00
Christoph Oelckers
c9361aff76
- Exhumed: moved nPlayerItem into PlayerList
2021-05-15 10:25:37 +02:00
Mitchell Richters
7b57df3c8f
- Exhumed: Redo player panning code.
...
* Initial implementation from d32dcd5f8e
was not working properly and already had some workarounds for when the player was underwater, etc.
* Re-read implementation in GDX and rebased off of it.
* Fixes #303 .
2021-04-13 21:56:01 +10:00
Christoph Oelckers
fc11f537f7
- project cleanup
...
* moved all games into the 'games' folder.
* fixed project to include all sources and move them to the proper folders.
2021-01-10 20:31:32 +01:00