nukeykt
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708a6ecba6
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Fix linux compiling
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2019-11-22 00:11:16 +01:00 |
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nukeykt
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7095abf5c1
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Add startgtk.game.cpp and fix minor compiling error
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2019-11-22 00:11:13 +01:00 |
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nukeykt
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1dbc06bfa0
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Reset timer after closing menu
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2019-11-22 00:10:44 +01:00 |
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nukeykt
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5a19f5cd4d
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Do not hide player sprite and temporarily disable interpolation in 3rd person mode
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2019-11-22 00:10:43 +01:00 |
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nukeykt
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688fa2e778
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Interpolate bob angle
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2019-11-22 00:10:38 +01:00 |
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nukeykt
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525400d36c
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Fix Ramses head in polymost
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2019-11-22 00:10:28 +01:00 |
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nukeykt
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cb0e728722
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Disable interpolation for ramses head scene
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2019-11-22 00:10:27 +01:00 |
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nukeykt
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6f9cdaccfc
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Fix annoying bug with ambient creature sound timer
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2019-11-22 00:03:13 +01:00 |
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nukeykt
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4e21cf5cbf
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Start adding view interpolation using code from duke3d
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2019-11-22 00:03:11 +01:00 |
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nukeykt
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5298e97fc5
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Add GRP/DEF code from eduke32
# Conflicts:
# platform/Windows/exhumed.vcxproj
# platform/Windows/exhumed.vcxproj.filters
# source/platform/win32/startwin.game.cpp
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2019-11-22 00:03:00 +01:00 |
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nukeykt
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1dd696df18
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Initial work on input code improving
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2019-11-22 00:00:08 +01:00 |
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sirlemonhead
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ec2f8715fc
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Fix branching bug that prevented the main menu from appearing. Also removed early return from DoTitle() so this function now runs. Have temporarily disabled the title screens for now by setting 'doTitle' to false. This has now made a new bug appear that causes the plasma effect to not display correctly - this is due to totalclock being 0 when menu_DoPlasma() is first called, resulting in nRandom being set to 0.
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2019-11-21 23:59:59 +01:00 |
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nukeykt
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941e47cc61
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Start rewriting input code
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2019-11-21 23:59:58 +01:00 |
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nukeykt
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308f36d0e8
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Make screensize independent on screen resolution
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2019-11-21 23:59:55 +01:00 |
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sirlemonhead
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5acd37d3ee
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Fix crash when pressing enter in Holly mode without typing anything (empty string buffer)
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2019-11-21 23:52:31 +01:00 |
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nukeykt
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c2f30de350
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Use correct formula for bullet hitscan
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2019-11-21 23:52:29 +01:00 |
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nukeykt
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2ef835fcb8
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Rework palette related code. This fixes black screen issue with polymost
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2019-11-21 23:19:38 +01:00 |
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nukeykt
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bda7eb58f2
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Uncomment sound calls
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2019-11-21 23:10:18 +01:00 |
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nukeykt
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bf07930b8c
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wip
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2019-11-21 23:10:11 +01:00 |
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nukeykt
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6c9e6a3bfc
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Sound wip
# Conflicts:
# source/audiolib/include/fx_man.h
# source/audiolib/include/multivoc.h
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2019-11-21 23:09:04 +01:00 |
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nukeykt
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6f0163af45
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Add reverse engineered sound code
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2019-11-21 23:06:53 +01:00 |
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nukeykt
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67f370f17c
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Fix compile error
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2019-11-21 23:05:08 +01:00 |
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nukeykt
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3b40420b84
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Hopefully fix overwritesprite issues
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2019-11-21 23:01:37 +01:00 |
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nukeykt
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0023ae625d
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Make status bar code polymost friendly
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2019-11-21 23:01:33 +01:00 |
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nukeykt
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48b9ca7f7f
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Minor fixes
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2019-11-21 23:01:32 +01:00 |
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nukeykt
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b13e57efa4
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Clean up game loop function
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2019-11-21 23:01:31 +01:00 |
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nukeykt
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6b2ebdd444
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Fix input, fix menu crash
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2019-11-21 23:01:29 +01:00 |
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nukeykt
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c458223f9d
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Fix level loading
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2019-11-21 23:01:28 +01:00 |
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nukeykt
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708483ca78
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wip
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2019-11-21 22:59:46 +01:00 |
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nukeykt
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e0858d501c
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Game compiles now
# Conflicts:
# platform/Windows/exhumed.vcxproj
# platform/Windows/exhumed.vcxproj.filters
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2019-11-21 22:59:45 +01:00 |
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nukeykt
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50349a6b3d
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wip
# Conflicts:
# platform/Windows/exhumed.vcxproj
# platform/Windows/exhumed.vcxproj.filters
# source/build/include/build.h
# source/build/src/palette.cpp
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2019-11-21 22:59:33 +01:00 |
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nukeykt
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738aca5fe9
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wip
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2019-11-21 22:54:42 +01:00 |
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nukeykt
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936ce5a866
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wip
# Conflicts:
# platform/Windows/exhumed.vcxproj
# platform/Windows/exhumed.vcxproj.filters
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2019-11-21 22:52:46 +01:00 |
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