hendricks266
863d35d7c2
SW: Activate ASSERT macro with RELEASE=0 builds
...
git-svn-id: https://svn.eduke32.com/eduke32@8349 1a8010ca-5511-0410-912e-c29ae57300e0
2019-12-03 17:32:49 +01:00
hendricks266
823e47f3e8
SW: Fix assertions and OOB so that the player can noclip OOB
...
git-svn-id: https://svn.eduke32.com/eduke32@8348 1a8010ca-5511-0410-912e-c29ae57300e0
2019-12-03 17:32:48 +01:00
hendricks266
0a70c5e55f
SW: Sanitize all uses of wall.nextwall to prevent OOBs
...
git-svn-id: https://svn.eduke32.com/eduke32@8322 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# source/sw/src/jnstub.cpp
# source/sw/src/sector.cpp
2019-11-27 18:04:01 +01:00
hendricks266
92a699b7eb
SW: Fix enough OOBs to get in-game
...
git-svn-id: https://svn.eduke32.com/eduke32@8295 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# source/sw/src/_functio.h
# source/sw/src/config.cpp
# source/sw/src/sector.cpp
2019-11-26 17:50:55 +01:00
Christoph Oelckers
2da4294ba5
- hooked up the event processing for Shadow Warrior, so keyboard input is working now. Mouse movement is not being processed yet.
...
Also removed some leftover code from the old input system.
2019-11-20 22:01:44 +01:00
Christoph Oelckers
234283ca8a
- SW: added validation checks to WallSetup.
...
This code wrote to array index -1.
With this change the level finally gets rendered, although it still doesn't work.
2019-11-19 23:04:22 +01:00
Christoph Oelckers
f24de03501
- fixed auto-picking of game GRPS from the command line.
2019-11-19 21:35:35 +01:00
Christoph Oelckers
557bd201fb
- removed unused code. (MDA screen hack - huh???)
...
- Shadow Warrior updates from SWP.
2019-11-19 20:43:11 +01:00
hendricks266
125ec7ad2c
SW: Replace MAXLONG with INT32_MAX
...
git-svn-id: https://svn.eduke32.com/eduke32@8281 1a8010ca-5511-0410-912e-c29ae57300e0
2019-11-08 17:41:39 +01:00
Christoph Oelckers
966751b7e8
- added GZDoom's font code and some dependencies.
2019-10-24 01:20:58 +02:00
Christoph Oelckers
0f4abfa4f4
- SW compiles.
...
This required taking lots of function prototypes out of functions because they won't get a namespace in there.
2019-10-09 19:58:09 +02:00
Christoph Oelckers
70004665fd
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
hendricks266
07010b398a
SW: Fix -Wlogical-op
...
git-svn-id: https://svn.eduke32.com/eduke32@7536 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:06:16 +02:00
hendricks266
8ab6e700f1
SW: Remove very bad externs.
...
Patch from Striker.
git-svn-id: https://svn.eduke32.com/eduke32@7505 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:05:14 +02:00
hendricks266
d842dc761d
SW: Fix types of min/max statements
...
Patch from Striker.
git-svn-id: https://svn.eduke32.com/eduke32@7501 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:05:08 +02:00
hendricks266
ac8dabb0fb
Rename net.* to network.*
...
git-svn-id: https://svn.eduke32.com/eduke32@7443 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 12:20:45 +02:00
pogokeen
a2cf961591
Moved BUILD engine defined CSTAT enums into the BUILD engine side of the code base.
...
git-svn-id: https://svn.eduke32.com/eduke32@6657 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:31 +00:00
hendricks266
1cc9d13ccf
The great repository rearrangement of 2017.
...
Files moved but not modified. Changes to follow in a subsequent commit.
You down with CPP?
git-svn-id: https://svn.eduke32.com/eduke32@6055 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-01 10:01:11 +00:00