Commit graph

7 commits

Author SHA1 Message Date
Christoph Oelckers
77bc5999ce - Backend update from GZDoom.
* ZScript compiler fixes for type promotion
* FileSystem.FindLumpFullName
* Statusbar text scaling fixes.
* removed scalar addition operators from vectors.
2022-08-17 20:38:46 +02:00
Christoph Oelckers
cac54d42e9 - fixed script warnings after updating to version 4.9.0 2022-08-03 13:49:17 +02:00
Christoph Oelckers
84173ee09b - backend update from GZDoom.
The main bulk of this is the new start screen code. To make this work in Raze some more work on the startup procedure is needed.
What this does provide is support for the DOS end-of-game text screens in Duke and SW on non-Windows systems.
2022-06-06 11:45:34 +02:00
Mitchell Richters
9bbb54fe2e - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
Christoph Oelckers
d311792e06 - engine side preparations for Duke Statusbar scriptification.
Mainly, gotweapon had to be reverted to a flat bool array to avoid implementing FixedBitArray for the VM.
Also adding a few new tile names and PushV for string arrays.
2021-05-15 10:44:35 +02:00
Christoph Oelckers
b515543016 - added varargs pushv function to Array<int>.
We'll need this for the ANM sound arrays.
Support for other array<> types to be done later.
2021-04-30 20:08:30 +02:00
Christoph Oelckers
30c4a0856e - moved common script files. 2020-10-31 13:20:54 +01:00
Renamed from wadsrc/static/zscript/dynarrays.zs (Browse further)