Christoph Oelckers
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4e846f8d66
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- do not print game init messages to the notify display.
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2020-08-26 20:19:54 +02:00 |
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Christoph Oelckers
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0492c5f4d3
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- optimized reverb settings.
Fixes #124
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2020-08-09 13:26:48 +02:00 |
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Christoph Oelckers
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be9094cb97
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Silenced lots of warnings pointed out by XCode.
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2020-07-23 17:02:59 +02:00 |
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Christoph Oelckers
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2fd2ad2212
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- sky code cleanup and transitioning of Duke's.
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2020-07-15 00:06:19 +02:00 |
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Christoph Oelckers
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d4cdb31464
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- backend update to make the ZScript compiler work.
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2020-06-14 18:58:30 +02:00 |
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Christoph Oelckers
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a9141af545
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- backend update.
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2020-06-11 09:15:44 +02:00 |
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Christoph Oelckers
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d7225c1965
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- backend update from GZDoom
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2020-06-07 15:02:54 +02:00 |
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Christoph Oelckers
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d52600663d
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- backend sync with GZDoom to pull in a few bugfixes and formatting corrections.
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2020-05-26 23:12:04 +02:00 |
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Christoph Oelckers
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29db3febb8
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- updated the platform code to be mostly identical with GZDoom
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2020-05-26 00:08:26 +02:00 |
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Christoph Oelckers
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4523ad5f7e
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- Linux compile fixes.
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2020-05-24 16:47:00 +02:00 |
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Christoph Oelckers
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c9b2399cd0
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- added a first bunch of ZScript code.
# Conflicts:
# source/CMakeLists.txt
# source/common/utility/basics.h
# source/core/serializer.h
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2020-05-23 22:43:01 +02:00 |
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Christoph Oelckers
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f0f17fa34f
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- moved sound code to "common".
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2020-05-23 12:59:12 +02:00 |
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