Christoph Oelckers
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82057bcd5a
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- Backend update from GZDoom-
This compiles but doesn't run.
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2023-08-23 20:36:19 +02:00 |
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Christoph Oelckers
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b95a5a4b2b
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- yet another backend update.
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2023-08-20 02:15:57 +02:00 |
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Christoph Oelckers
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cf19d75242
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- backend update from GZDoom without adapting other code.
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2023-08-19 16:59:05 +02:00 |
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Christoph Oelckers
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905a9bfeae
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- backend update from GZDoom.
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2023-01-07 19:30:49 +01:00 |
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Christoph Oelckers
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861423248f
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- Backend update from GZDoom.
Mainly fixing CVar setup.
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2022-10-25 07:03:25 +02:00 |
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Mitchell Richters
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9bbb54fe2e
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- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
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2021-12-30 20:30:21 +11:00 |
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Christoph Oelckers
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0314cdec55
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- texture manager fixes from GZDoom
* missing null check in FPngTexture.
* ignore identity translations when creating textures.
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2020-09-27 16:12:50 +02:00 |
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Christoph Oelckers
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69d9a98ead
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- Duke end of episode animations ported
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2020-06-28 21:38:25 +02:00 |
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Christoph Oelckers
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2ddec37098
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- added a texture format for single frame ANMs so that they can be handled like normal images.
The intermission code is doing weird things with them that isn't really portable.
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2020-06-28 14:41:44 +02:00 |
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