Christoph Oelckers
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6d7337e41b
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- the rest of light.cpp
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2021-12-30 09:57:47 +01:00 |
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Christoph Oelckers
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2aba992d63
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- most of lights.cpp, including turning the helper macros into functions.
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2021-12-30 09:57:47 +01:00 |
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Christoph Oelckers
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843239d085
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- SpriteSetup and related functions.
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2021-12-30 09:57:46 +01:00 |
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Christoph Oelckers
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06d33b8276
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- partial conversion of SP_TAG3 to actors.
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2021-12-30 09:57:35 +01:00 |
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Christoph Oelckers
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397d9b0d84
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- made SP_TAG2 a function with an actor parameter.
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2021-12-30 09:57:34 +01:00 |
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Mitchell Richters
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c26b5d2303
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- SW: Clean up local functions variables to prevent redefinition conflicts.
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2021-12-30 09:57:31 +01:00 |
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Mitchell Richters
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baf78848eb
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- Replace spritetypebase z with pos.Z calls and eliminate spritetypebase pos union.
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2021-12-30 09:57:06 +01:00 |
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Christoph Oelckers
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9c21483279
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- wall[] in light.cpp and player.cpp
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2021-12-26 23:08:44 +01:00 |
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Christoph Oelckers
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4266edfa04
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- SW: automatic ->sector() replacements (lots of them)
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2021-12-25 21:28:46 +01:00 |
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Christoph Oelckers
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3ed3029345
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-some overlooked User’s.
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2021-11-29 00:55:32 +01:00 |
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Christoph Oelckers
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ac8df2f9f6
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- light.cpp
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2021-11-29 00:55:23 +01:00 |
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Christoph Oelckers
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de12433809
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- USER::Attach and SetAttach.
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2021-11-29 00:55:13 +01:00 |
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Christoph Oelckers
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25a6774540
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- SW: got rid of MAXWALLS.
Only places left are declarations of global arrays.
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2021-11-11 21:58:14 +01:00 |
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Christoph Oelckers
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2af688dd62
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- replaced RANDOM_RANGE macro with direct calls to RandomRange
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2021-10-10 11:47:19 +02:00 |
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Christoph Oelckers
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1085b0b7a2
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- first batch of SW warning fixes.
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2021-05-12 21:49:34 +02:00 |
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Christoph Oelckers
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bbb53bc717
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- refactored the main User array into something that's automatically managed.
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2021-04-22 00:03:14 +02:00 |
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Christoph Oelckers
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cd45a1f035
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- made more parts of USER serialization friendly.
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2021-04-22 00:03:14 +02:00 |
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Christoph Oelckers
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fc11f537f7
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- project cleanup
* moved all games into the 'games' folder.
* fixed project to include all sources and move them to the proper folders.
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2021-01-10 20:31:32 +01:00 |
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