Commit graph

10 commits

Author SHA1 Message Date
Christoph Oelckers
6b3aa44211 - first pass over grenade.cpp.
Mainly field renaming.
2021-10-27 00:37:17 +02:00
Christoph Oelckers
a09f2d8a51 - migrated deletesprite calls in spawn function. 2021-10-27 00:25:00 +02:00
Christoph Oelckers
839292ac91 - renamed fields in the queen structs to match DExhumedActor. 2021-10-26 18:50:46 +02:00
Christoph Oelckers
5ff8852d12 - refactor the wasp to use actors. 2021-10-24 18:35:13 +02:00
Christoph Oelckers
937e71cfbb - refactor Roach to use actors. 2021-10-24 12:11:33 +02:00
Christoph Oelckers
cd2c796574 - refactor the lion to use actors. 2021-10-23 19:37:04 +02:00
Christoph Oelckers
657e5ef6be - refactor the fish to use actors. 2021-10-23 13:02:43 +02:00
Christoph Oelckers
0ac449ab95 - refactored Anubis.
This now stores its data in the actor, not a static array.
2021-10-22 22:09:02 +02:00
Christoph Oelckers
1b8d3f9a89 - Exhumed: some inlines for upcoming actor refactoring. 2021-10-17 15:21:29 +02:00
Christoph Oelckers
719081824a - exhumedactor.h added. 2021-10-15 00:18:37 +02:00