Christoph Oelckers
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94b2b0af31
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- widen sector index in engineLoadBoard to 32 bit
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2021-11-09 00:07:00 +01:00 |
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Christoph Oelckers
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52389ae02e
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- sectp in osdcmd_spawn
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2021-11-08 18:37:21 +01:00 |
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Christoph Oelckers
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11912486de
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- moved all loose player related arrays into the Player struct.
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2021-10-27 20:56:42 +02:00 |
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Christoph Oelckers
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70a7656619
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- handle the queen itself.
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2021-10-26 21:10:51 +02:00 |
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Christoph Oelckers
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4980e0ea41
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- refactor Set to use actors.
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2021-10-25 19:02:44 +02:00 |
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Christoph Oelckers
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5ff8852d12
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- refactor the wasp to use actors.
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2021-10-24 18:35:13 +02:00 |
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Christoph Oelckers
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6821fef5e1
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- refactor scorpion to use actors.
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2021-10-24 12:22:32 +02:00 |
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Christoph Oelckers
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937e71cfbb
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- refactor Roach to use actors.
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2021-10-24 12:11:33 +02:00 |
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Christoph Oelckers
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f0f0ca020b
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- refactor rex to use actors.
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2021-10-24 10:59:45 +02:00 |
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Christoph Oelckers
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e88627b72a
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- refactor the rat to use actors.
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2021-10-23 21:57:13 +02:00 |
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Christoph Oelckers
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cd97fdaa30
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- refactor the mummy to use actors.
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2021-10-23 20:49:03 +02:00 |
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Christoph Oelckers
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cd2c796574
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- refactor the lion to use actors.
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2021-10-23 19:37:04 +02:00 |
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Christoph Oelckers
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77525cecf0
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- refactor the lava dude to use actors.
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2021-10-23 18:51:52 +02:00 |
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Christoph Oelckers
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657e5ef6be
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- refactor the fish to use actors.
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2021-10-23 13:02:43 +02:00 |
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Christoph Oelckers
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0ac449ab95
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- refactored Anubis.
This now stores its data in the actor, not a static array.
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2021-10-22 22:09:02 +02:00 |
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Christoph Oelckers
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2cece35902
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Replaced sprite[] in some smaller functions
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2021-10-19 21:49:02 +02:00 |
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Christoph Oelckers
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7d77b2315f
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- merged the few remaining contents of mmulti.h into d_net.h
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2021-05-03 19:01:00 +02:00 |
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Mitchell Richters
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1d48ac537a
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- Exhumed: Replace original chasecam code with calcChaseCamPos() within game.
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2021-02-18 22:14:39 +11:00 |
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Mitchell Richters
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e66960d9fc
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- Exhumed: Ensure ox/oy/oz sprite positions are set when warping to coordinates.
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2021-01-30 11:22:46 +11:00 |
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Christoph Oelckers
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fc11f537f7
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- project cleanup
* moved all games into the 'games' folder.
* fixed project to include all sources and move them to the proper folders.
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2021-01-10 20:31:32 +01:00 |
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