Mitchell Richters
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cca36b8061
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- Make legacy weapon drawers in PlayerAngles local to Redneck code, they will eventually go.
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2022-12-11 18:42:00 +01:00 |
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Christoph Oelckers
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377b0fa8c8
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- Exhumed: pin death arms to the right side of the screen
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2022-05-06 00:03:54 +02:00 |
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Christoph Oelckers
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83a928adde
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- next 100 shorts reviewed.
seq.cpp/seq.h was just renamed to int16_t.
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2021-12-25 21:28:52 +01:00 |
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Christoph Oelckers
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033a73bce0
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- Exhumed short review, part 2.
Down to 350.
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2021-12-25 21:28:52 +01:00 |
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Christoph Oelckers
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7daa501a4d
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- removed all #include "compat.h" except the one in build.h
Still all compiles fine.
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2021-12-14 12:24:10 +01:00 |
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Christoph Oelckers
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269f2580b9
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- obsolete prototypes in Exhumed
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2021-11-29 00:55:43 +01:00 |
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Christoph Oelckers
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07ad50d97c
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- sound API
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2021-10-28 14:23:31 +02:00 |
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Christoph Oelckers
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1b8d3f9a89
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- Exhumed: some inlines for upcoming actor refactoring.
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2021-10-17 15:21:29 +02:00 |
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Christoph Oelckers
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fc11f537f7
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- project cleanup
* moved all games into the 'games' folder.
* fixed project to include all sources and move them to the proper folders.
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2021-01-10 20:31:32 +01:00 |
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