Commit graph

3 commits

Author SHA1 Message Date
Christoph Oelckers
62e9112133 - renamed the internal resource directory to "engine" and routed most literal mentions of the engine name through version.h
All this comes from a time when I didn't use version.h so it's better to do it the same way as GZDoom to allow easy renaming of the engine.
2019-12-26 14:04:53 +01:00
Christoph Oelckers
9d71416a55 - key binding verification.
Should be correct now, except for a few places which were unified.
2019-11-30 20:18:42 +01:00
Christoph Oelckers
1adceb82ef - consolidation of defbinds definitions.
Putting all the generic definitions in files used by all games greatly reduces the clutter and chance for errors.
2019-11-26 21:06:43 +01:00