Christoph Oelckers
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aa54d3af10
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backend update from GZDoom
LZMA update plus several ZScript improvements.
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2023-10-07 18:44:31 +02:00 |
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Christoph Oelckers
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3aafcb94f1
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exported XSECTOR and XWALL.
this required an extension to the ZScript front end to allow defining the bitfield flag variables which cannot have their address taken.
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2023-10-01 20:39:40 +02:00 |
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Christoph Oelckers
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213bdbadad
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- allocate VMFunction's PrintableName from the ClassDataAllocator arena.
This avoids execution order issues on shutdown. VMFunction should not use FString.
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2023-05-27 22:40:47 +02:00 |
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Christoph Oelckers
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8c99d7b034
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- Backend update from GZDoom
* scriptable CVARs.
* GLES update
* various ZScript improvements.
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2023-02-11 12:06:58 +01:00 |
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Christoph Oelckers
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905a9bfeae
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- backend update from GZDoom.
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2023-01-07 19:30:49 +01:00 |
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Christoph Oelckers
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1061e3e2ca
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- backend update from GZDoom.
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2022-12-04 16:51:44 +01:00 |
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Christoph Oelckers
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6b3e57fd2c
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- added 'foreach' loop to ZScript.
Syntax:
foreach(variable : array)
{
}
the variable's type is automatically deducted.
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2022-11-15 21:29:04 +01:00 |
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Christoph Oelckers
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6e49f0bf8f
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- Backend update from GZDoom.
Bone model support in GLES and ZScript quaternions.
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2022-11-14 19:46:25 +01:00 |
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Christoph Oelckers
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8806fb930b
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- Backend update from GZDoom
* Vector 4 in zscript
* garbage collector fixes
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2022-11-12 10:45:39 +01:00 |
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Christoph Oelckers
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77bc5999ce
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- Backend update from GZDoom.
* ZScript compiler fixes for type promotion
* FileSystem.FindLumpFullName
* Statusbar text scaling fixes.
* removed scalar addition operators from vectors.
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2022-08-17 20:38:46 +02:00 |
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Christoph Oelckers
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7debab7ff4
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- refined wall sprite check so that orthogonally aligned sprites are only aligned to orthogonal walls.
Here even the slightest deviation can create problems.
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2022-08-03 14:13:42 +02:00 |
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Christoph Oelckers
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eb8fae761e
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- backend update from GZDoom.
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2022-06-26 09:35:21 +02:00 |
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Mitchell Richters
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9bbb54fe2e
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- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
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2021-12-30 20:30:21 +11:00 |
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Christoph Oelckers
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9e14b168bb
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- addressed more shadowed variables in common code.
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2021-12-30 09:57:32 +01:00 |
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Christoph Oelckers
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f7fdc5af41
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- address several warnings reported by GCC 11.
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2021-11-29 00:55:29 +01:00 |
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Christoph Oelckers
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c96e04e6c9
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- backend update from GZDoom.
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2021-02-12 14:44:54 +01:00 |
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Christoph Oelckers
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5a5f9b8e02
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- backend update from GZDoom.
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2020-11-23 15:54:06 +01:00 |
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Christoph Oelckers
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c82d9d2908
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- backend update from GZDoom.
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2020-10-24 17:30:47 +02:00 |
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Christoph Oelckers
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c03644ea76
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- base.zs cleanup and extendable structs.
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2020-10-05 20:03:28 +02:00 |
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Christoph Oelckers
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02afa90202
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- another backend update from merging several GZDoom PRs.
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2020-09-27 16:16:53 +02:00 |
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Christoph Oelckers
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cb49bcb96d
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- updated VM from GZDoom.
Just to be up to date.
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2020-09-27 16:12:50 +02:00 |
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Christoph Oelckers
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d4cdb31464
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- backend update to make the ZScript compiler work.
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2020-06-14 18:58:30 +02:00 |
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Christoph Oelckers
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c0217c9152
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- removed the remaining Doom-specific parts of the script compiler.
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2020-05-23 22:43:04 +02:00 |
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Christoph Oelckers
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006916a0a6
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- added the script compiler's front end.
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2020-05-23 22:43:04 +02:00 |
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