Christoph Oelckers
51dc82b6a6
- merged in the changes RedNukem made to the Build code.
2019-09-19 00:19:02 +02:00
Christoph Oelckers
e0f823a492
- refactored texture setup to use an intermediate layer.
2019-09-18 22:16:15 +02:00
terminx
e84d62416d
Patch from Striker to allow selective tile redefinition in .def files based on the crc of the original tile
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This only works for "tilefromtexture" for now.
git-svn-id: https://svn.eduke32.com/eduke32@7370 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-02 23:21:37 +00:00
hendricks266
7414f29348
Add buildvfs, abstraction layer for file I/O.
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Currently it passes calls through to the system libraries as before.
Also adds an incomplete implementation on PhysFS.
git-svn-id: https://svn.eduke32.com/eduke32@7359 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-01 08:51:50 +00:00
terminx
ae39954376
Initialize rottile values to -1 with a loop like this instead, because doing it the C++ way increases the binary size by like 120KB
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git-svn-id: https://svn.eduke32.com/eduke32@7255 1a8010ca-5511-0410-912e-c29ae57300e0
2018-12-15 01:37:19 +00:00
terminx
252fb58321
Fix oversight with wall texture rotation on tile 0
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git-svn-id: https://svn.eduke32.com/eduke32@7240 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 21:17:59 +00:00
terminx
4861d1fc3d
WIP wall texture rotation bit
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git-svn-id: https://svn.eduke32.com/eduke32@7226 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:13:48 +00:00
hendricks266
de5d358d32
Refresh BUILDLIC copyright headers
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git-svn-id: https://svn.eduke32.com/eduke32@7139 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-05 07:28:01 +00:00
pogokeen
014cf67753
tiles.cpp: fix texcache.cpp:CLEAR_GL_ERRORS() hang on some drivers when trying to create GL textures for tiles when we have no GL context.
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This could occur when returning to 2D mode from 3D mode in Mapster32 as videoSet2DMode() does not affect the result of videoGetRenderMode() despite destroying the GL context.
git-svn-id: https://svn.eduke32.com/eduke32@6906 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-26 22:11:25 +00:00
terminx
19c43b84b3
Function names
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git-svn-id: https://svn.eduke32.com/eduke32@6831 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:03:47 +00:00
terminx
e5bcc1cf81
More function name cleanup
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git-svn-id: https://svn.eduke32.com/eduke32@6830 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:03:30 +00:00
terminx
1fd209444f
Continuing the quest for clearer function names
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git-svn-id: https://svn.eduke32.com/eduke32@6829 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:03:12 +00:00
terminx
86a4158b8a
Epic fuckup
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git-svn-id: https://svn.eduke32.com/eduke32@6808 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-05 05:39:33 +00:00
terminx
1b2ab0edad
cache1d changes, also implements lz4compressionlevel cvar to control the speed vs side trade-off for savegame compression
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git-svn-id: https://svn.eduke32.com/eduke32@6807 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-05 04:39:30 +00:00
pogokeen
a364b7bbfd
Polymost palette-indexed texture rendering
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git-svn-id: https://svn.eduke32.com/eduke32@6776 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-21 20:41:26 +00:00
hendricks266
bfc6b7589e
Improve file loading
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git-svn-id: https://svn.eduke32.com/eduke32@6757 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-09 03:10:53 +00:00
hendricks266
fba53b144a
Accept "BUILDART" prepended to ART files
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git-svn-id: https://svn.eduke32.com/eduke32@6755 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-09 02:51:24 +00:00
hendricks266
65b3bccf06
Add support for MapArt from within zip files.
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git-svn-id: https://svn.eduke32.com/eduke32@6643 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-11 05:03:46 +00:00
pogokeen
9c695d6bc4
Fix line spacing tab issue in rev 6570.
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git-svn-id: https://svn.eduke32.com/eduke32@6571 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-19 00:03:12 +00:00
pogokeen
741305e976
Fix a number of cases where files opened with cache1d.cpp's kopen_internal() could be leaked.
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git-svn-id: https://svn.eduke32.com/eduke32@6570 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-18 23:36:05 +00:00
terminx
cabb918c64
Fix out of bounds write caused by memset call missed when tilesiz was changed from vec2_t to vec2s_t
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git-svn-id: https://svn.eduke32.com/eduke32@6337 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 01:48:01 +00:00
hendricks266
5ef942f4ec
Shrink the tilesiz vector to use int16_t members as the original arrays were.
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git-svn-id: https://svn.eduke32.com/eduke32@6263 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:21:13 +00:00
hendricks266
7d6a0d965b
Update LZ4 to 1.7.5.
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git-svn-id: https://svn.eduke32.com/eduke32@6181 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-14 07:00:08 +00:00
hendricks266
1cc9d13ccf
The great repository rearrangement of 2017.
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Files moved but not modified. Changes to follow in a subsequent commit.
You down with CPP?
git-svn-id: https://svn.eduke32.com/eduke32@6055 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-01 10:01:11 +00:00