Commit graph

192 commits

Author SHA1 Message Date
helixhorned
1a7816065c sdlayer.c: minor stylistic simplification of sdlayer_checkversion(). DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4964 1a8010ca-5511-0410-912e-c29ae57300e0
2015-02-07 17:29:14 +00:00
hendricks266
6048f9d766 Simplify the macros used for distinguishing between OS X and iOS.
git-svn-id: https://svn.eduke32.com/eduke32@4942 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-25 12:16:10 +00:00
terminx
0b1433b07c Disable mouse input affecting the menu when the console is down. This code is awful, because I am an awful man.
git-svn-id: https://svn.eduke32.com/eduke32@4906 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-12 01:54:18 +00:00
terminx
419ea3ed40 Polymost: fix wall and floor sprites clipping into or z-fighting with surfaces (replaces glDepthRange() hacks for sprites), add r_nofog cvar for debugging, reduce the total number of OpenGL calls by only calling glFogi() to set the fog mode when initializing the renderer or changing r_usenewshading.
git-svn-id: https://svn.eduke32.com/eduke32@4904 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-11 04:56:58 +00:00
terminx
04527ad08e Support r_windowpositioning in 8-bit.
git-svn-id: https://svn.eduke32.com/eduke32@4896 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-11 04:53:59 +00:00
terminx
c591711fe8 MSVC C++ build fixes. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4890 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-11 04:52:15 +00:00
hendricks266
598e33319c Add the necessary plumbing to sdlayer to detect mousedown, mouseup, and dragging.
git-svn-id: https://svn.eduke32.com/eduke32@4853 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-27 18:36:43 +00:00
hendricks266
bfb3614b92 Introduce preprocessor token EDUKE32_TOUCH_DEVICES that covers both Android and iOS, and replace selected instances of __ANDROID__ with it.
git-svn-id: https://svn.eduke32.com/eduke32@4852 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-27 18:36:14 +00:00
hendricks266
989f182eb4 Wii: Bump MAXJOYAXES to 9 to avoid menu corruption, and fix _functio.h, CONFIG_FunctionNameToNum, CONFIG_AnalogNameToNum, so that this does not crash.
git-svn-id: https://svn.eduke32.com/eduke32@4827 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-18 18:16:16 +00:00
hendricks266
0869194b60 Wii: Add non-interactive cases to wm_msgbox and wm_ynbox.
git-svn-id: https://svn.eduke32.com/eduke32@4825 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-18 18:15:26 +00:00
hendricks266
8d115df01e Wii: Add a console to display startup messages to the screen instead of showing the user a black screen while the game initializes. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4820 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-17 13:01:58 +00:00
hendricks266
bd813831b0 Wii: Work around a performance regression caused by r4080. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4819 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-17 13:01:13 +00:00
hendricks266
a1c0d58069 Wii: Fix build. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4808 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-09 23:56:54 +00:00
hendricks266
9f52fb1d21 Fix a warning with Linux/GTK2. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4803 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-08 09:18:29 +00:00
hendricks266
c42516c579 Fix mousewheel under SDL 1.2. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4775 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-29 03:21:56 +00:00
hendricks266
a1ec634dec Restore SDL 1.2 on Windows to a working state. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4774 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-29 03:07:33 +00:00
hendricks266
32df15a254 Fix C/GTK2/SDL1.2 build. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4769 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-28 08:30:31 +00:00
hendricks266
20c7bbbea6 Fix the Wii build with the refactored sdlayer. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4767 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-28 08:12:40 +00:00
hendricks266
9268b9f0b6 Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4766 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-26 04:39:23 +00:00
hendricks266
d89caf5187 Fix Lunatic C build. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4765 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-26 04:37:22 +00:00
helixhorned
9907e79a0b Fix C build and build on Linux/SDL2.
- for the first point: 'struct glattribs sdlayer_gl_attributes[]' was defined
  at file scope, but 'glmultisample > 0' is not a compile-time constant.
- for the second point: r4749 changed the meaning of some conditional
  compilation (supposedly, unintentionally). I'm reverting it to pre-r4749
  but keeping the rewritten style. It's concerned with mouse thumb buttons.

git-svn-id: https://svn.eduke32.com/eduke32@4755 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-22 18:37:16 +00:00
terminx
c77c69d488 Fix MinGW build. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4754 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-22 12:44:06 +00:00
terminx
52236d79a2 Fixups to sync WIP SDL refactor up with r4738. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4753 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-22 12:34:46 +00:00
terminx
d73f7f113d Minor cleanups, mostly just formatting. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4752 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-22 12:34:29 +00:00
terminx
2330c61519 WIP refactor of SDL interface. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4749 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-22 12:33:47 +00:00
hendricks266
164d9ccb41 Set up mouse cursor display in menus, with idle timeout fully implemented. No functionality yet. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4738 1a8010ca-5511-0410-912e-c29ae57300e0
2014-11-17 07:39:12 +00:00
hendricks266
62b37ddb68 Further work on the Xcode project.
git-svn-id: https://svn.eduke32.com/eduke32@4648 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-20 07:37:29 +00:00
hendricks266
295cf82323 Clean up warnings and build issues when building under OS X 10.9. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4644 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-16 21:03:24 +00:00
terminx
81e9761e50 Set SDL_GL_ACCELERATED_VISUAL to 1
git-svn-id: https://svn.eduke32.com/eduke32@4641 1a8010ca-5511-0410-912e-c29ae57300e0
2014-10-01 17:09:24 +00:00
terminx
d279344697 Extra files to support previous commits. Change hashing stuff to intptr_t so it can be used as a dictionary of pointers, change brightness/gamma/contrast to float instead of double, other misc changes. None of these commits build on their own so don't even bother.
git-svn-id: https://svn.eduke32.com/eduke32@4606 1a8010ca-5511-0410-912e-c29ae57300e0
2014-09-30 04:06:32 +00:00
hendricks266
b48f3b44e3 Progress towards KenBuild Editor, part 1.
DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@4558 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-28 06:43:16 +00:00
hendricks266
e8949e1c31 Elimininate some codedup between game.c and astub.c.
DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@4557 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-28 06:42:28 +00:00
hendricks266
4f67f8f969 KenBuild.
DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@4555 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-24 14:01:44 +00:00
hendricks266
61f31c36ad Three Mac patches from rhoenie:
-sdlayer: Apple and GTK are not mutually exclusive.
-Makefile.common: Specify WITHOUT_GTK?=1 by default.
-Makefile: Limit linking with the QuickTime framework to OS X 10.6 and below.
One fix from me:
-osxbuild.sh: Fix building tools.

git-svn-id: https://svn.eduke32.com/eduke32@4548 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-22 11:19:45 +00:00
hendricks266
b332189ae5 Ball-busting Makefile restructure.
DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@4543 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-22 07:25:54 +00:00
hendricks266
af28013f39 Lunatic fixes:
1 compiler error.
2 compiler warnings.
1 runtime warning.

Note that at this time, CPLUSPLUS=1 LUNATIC=1 fails to build due to C++ function mangling, and Win64 Lunatic crashes.

DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@4540 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-10 09:01:48 +00:00
hendricks266
43eb98fdec Extend ebacktrace in two ways.
1. The application must specify its proper name and technical name. Instead of eduke32_or_mapster32.crash.log, we now have eduke32.crash.log and mapster32.crash.log.
2. The exception handler will display a message box informing the user of a crash and requesting they send in the crash log. The box has three options: "Quit", the DLL's current behavior, "Continue", which passes the exception to the next handler, and "Ignore", which resumes execution immediately. These should allow the user to skip bogus exceptions picked up by ebacktrace, such as one I get with my laptop that causes EDuke32 no issues.

git-svn-id: https://svn.eduke32.com/eduke32@4538 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-06 22:38:02 +00:00
hendricks266
a03f9bce40 Wrap most calls to exit() with a macro that will print the exit status, file name, line number, and function name to the log when using a debug build.
git-svn-id: https://svn.eduke32.com/eduke32@4502 1a8010ca-5511-0410-912e-c29ae57300e0
2014-06-13 09:02:37 +00:00
helixhorned
4ea4bf2ea9 sdlayer.c: for Windows, switch keyboard layout to/from US on init/uninit.
Taking over the code from winlayer.c.

git-svn-id: https://svn.eduke32.com/eduke32@4482 1a8010ca-5511-0410-912e-c29ae57300e0
2014-05-24 15:27:53 +00:00
helixhorned
2f6652e59a sdlayer.c: fix compiling wm_ynbox() for Linux/WITHOUT_GTK=1.
git-svn-id: https://svn.eduke32.com/eduke32@4476 1a8010ca-5511-0410-912e-c29ae57300e0
2014-05-18 09:55:43 +00:00
hendricks266
fe4e93fa1b Add support for an SDL2-based wm_ynbox based on SDL2's testmessage.
git-svn-id: https://svn.eduke32.com/eduke32@4469 1a8010ca-5511-0410-912e-c29ae57300e0
2014-05-17 12:35:03 +00:00
Plagman
8f12e0dca0 Revert window fullscreen stuff until we have aspect-correct upscaling
pass.

git-svn-id: https://svn.eduke32.com/eduke32@4466 1a8010ca-5511-0410-912e-c29ae57300e0
2014-05-10 21:20:09 +00:00
Plagman
dccf7ebadc Fix crash with GTK+SDL2 on startup and use windowed fullscreen instead of
exclusive fullscreen.

git-svn-id: https://svn.eduke32.com/eduke32@4447 1a8010ca-5511-0410-912e-c29ae57300e0
2014-04-19 02:51:33 +00:00
helixhorned
974fd50052 sdlayer.c: fix grabmouse_low() with DEBUGGINGAIDS!=0 builds. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4446 1a8010ca-5511-0410-912e-c29ae57300e0
2014-04-18 13:20:56 +00:00
terminx
d287b50cd7 Android updates from Emile. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4440 1a8010ca-5511-0410-912e-c29ae57300e0
2014-04-15 19:02:48 +00:00
terminx
45dec87cf0 Clean up sdlayer a bit
git-svn-id: https://svn.eduke32.com/eduke32@4432 1a8010ca-5511-0410-912e-c29ae57300e0
2014-04-12 08:45:26 +00:00
helixhorned
df7ec376ea SDL2: handle Ctrl-K/Ctrl-U in the OSD. BUILD_LUNATIC.
git-svn-id: https://svn.eduke32.com/eduke32@4397 1a8010ca-5511-0410-912e-c29ae57300e0
2014-03-25 21:04:39 +00:00
terminx
ba0c64971c Widespread use of ARRAY_SIZE macro.
git-svn-id: https://svn.eduke32.com/eduke32@4385 1a8010ca-5511-0410-912e-c29ae57300e0
2014-03-22 09:25:15 +00:00
hendricks266
d67e977fb1 Further optimize our SDL_Renderer for 8-bit by making the SDL_Texture SDL_TEXTUREACCESS_STATIC, saving some RAM without any loss of functionality.
git-svn-id: https://svn.eduke32.com/eduke32@4341 1a8010ca-5511-0410-912e-c29ae57300e0
2014-02-22 08:02:13 +00:00
terminx
faa8133cda Support "r_windowpositioning" in SDL builds.
git-svn-id: https://svn.eduke32.com/eduke32@4327 1a8010ca-5511-0410-912e-c29ae57300e0
2014-02-11 17:55:45 +00:00