terminx
|
043bb208b3
|
Multiplayer improvements
git-svn-id: https://svn.eduke32.com/eduke32@1802 1a8010ca-5511-0410-912e-c29ae57300e0
|
2011-02-25 21:50:19 +00:00 |
|
terminx
|
a7eb0418d1
|
Global thermonuclear code rape
git-svn-id: https://svn.eduke32.com/eduke32@1677 1a8010ca-5511-0410-912e-c29ae57300e0
|
2010-08-02 08:13:51 +00:00 |
|
terminx
|
1102b74a35
|
mostly multiplayer fixes among other things
git-svn-id: https://svn.eduke32.com/eduke32@1672 1a8010ca-5511-0410-912e-c29ae57300e0
|
2010-07-19 15:14:00 +00:00 |
|
terminx
|
ac7767986a
|
Updated synthesis script, moved some non-essential files around, updated license headers on all non-BUILDLIC files, added memory cache on top of texcache to improve load times, moved some duplicated keyboard handling stuff from winlayer/sdlayer to baselayer, fixed keypad / in Mapster32 tile selector, fixed bug where p->rotscrnang and p->look_ang never reset to 0, added support for reloading maphack based polymer lights after mode changes/savegame loads, other minor changes
git-svn-id: https://svn.eduke32.com/eduke32@1652 1a8010ca-5511-0410-912e-c29ae57300e0
|
2010-05-25 10:56:00 +00:00 |
|
terminx
|
21192dfb48
|
Make nedmalloc a compile time option and add support for loading an external nedmalloc.dll at run time if it isn't compiled in
git-svn-id: https://svn.eduke32.com/eduke32@1643 1a8010ca-5511-0410-912e-c29ae57300e0
|
2010-05-18 00:30:30 +00:00 |
|
terminx
|
45d93544a6
|
Source code "cleanup," herein referred to as "rape"
git-svn-id: https://svn.eduke32.com/eduke32@1625 1a8010ca-5511-0410-912e-c29ae57300e0
|
2010-05-02 23:27:30 +00:00 |
|
terminx
|
c369aec8cc
|
Minor formatting changes, fix nedmalloc on BSD, fix win32 joystick detection issue, fix for ambient sounds, possible fix for stopsound malfunctioning after extended play time, add CON compilation error for duplicate "break" in switch statement
git-svn-id: https://svn.eduke32.com/eduke32@1599 1a8010ca-5511-0410-912e-c29ae57300e0
|
2010-02-23 18:13:46 +00:00 |
|
terminx
|
11c9195317
|
Fix building with MSVC
git-svn-id: https://svn.eduke32.com/eduke32@1590 1a8010ca-5511-0410-912e-c29ae57300e0
|
2010-01-18 11:40:40 +00:00 |
|
terminx
|
44575d7e2c
|
Ball-busting true client-server multiplayer prototype/alpha/whatever
git-svn-id: https://svn.eduke32.com/eduke32@1552 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-12-05 09:22:43 +00:00 |
|
terminx
|
784e919941
|
Change multiplayer random ID generation scheme and remove some dead code
git-svn-id: https://svn.eduke32.com/eduke32@1537 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-10-29 22:22:44 +00:00 |
|
terminx
|
20c028b2e9
|
Memory cleanups, use Bm/c/realloc/free everywhere (configured as nedmalloc version in compat.h), add large page support for Vista/7, tweak nedmalloc settings, add support for projecting textures from SE50 spotlights placed in maps via sprite owner member (manipulated through CONs via sprite htpicnum member), fix building Mapster32 with MSVC, increase PR_MAXLIGHTS to 1024
git-svn-id: https://svn.eduke32.com/eduke32@1527 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-10-07 06:47:35 +00:00 |
|
terminx
|
a9c8d071a6
|
Couple weeks worth of random bs changes
git-svn-id: https://svn.eduke32.com/eduke32@1490 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-08-28 23:08:00 +00:00 |
|
terminx
|
b04b42be23
|
sound with MSVC works again
git-svn-id: https://svn.eduke32.com/eduke32@1478 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-07-29 20:26:03 +00:00 |
|
terminx
|
2ffda08128
|
fixes
git-svn-id: https://svn.eduke32.com/eduke32@1477 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-07-29 10:33:56 +00:00 |
|
terminx
|
f80a415898
|
this commit is also broken
git-svn-id: https://svn.eduke32.com/eduke32@1469 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-07-27 05:34:05 +00:00 |
|
terminx
|
98a359f3e1
|
Clean out tree... misc changes
git-svn-id: https://svn.eduke32.com/eduke32@1465 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-07-24 02:31:34 +00:00 |
|
terminx
|
3504c0bf97
|
Misc minor changes
git-svn-id: https://svn.eduke32.com/eduke32@1458 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-07-12 23:41:16 +00:00 |
|
terminx
|
3aaab4b63d
|
Remove dead copy protection and watcom support code, fix structure alignment and packing issues preventing Polymer from working with MSVC, enable link time code generation (whole program optimization) for MSVC builds, fix most warnings showing up in MSVC with /w2, add pulsating dynamic lights when holding the shrinker or expander
git-svn-id: https://svn.eduke32.com/eduke32@1454 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-07-09 02:29:48 +00:00 |
|
terminx
|
c3b41ce1cf
|
git-svn-id: https://svn.eduke32.com/eduke32@1401 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-06-05 21:10:42 +00:00 |
|
terminx
|
0a1eef74a3
|
Fix VS manifest error
git-svn-id: https://svn.eduke32.com/eduke32@1400 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-06-05 20:34:40 +00:00 |
|
terminx
|
af5128bcdd
|
MSVC fixes + clean out tree
git-svn-id: https://svn.eduke32.com/eduke32@1399 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-06-05 20:09:13 +00:00 |
|
terminx
|
ec71eebecb
|
git-svn-id: https://svn.eduke32.com/eduke32@1312 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 21:52:49 +00:00 |
|
terminx
|
8d372e5b66
|
git-svn-id: https://svn.eduke32.com/eduke32@1254 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-03-23 05:17:20 +00:00 |
|
terminx
|
8f0b228f1a
|
clean out tree
git-svn-id: https://svn.eduke32.com/eduke32@1220 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-01-31 00:02:14 +00:00 |
|
terminx
|
e56fc49d8e
|
git-svn-id: https://svn.eduke32.com/eduke32@1195 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-12-28 23:27:24 +00:00 |
|
terminx
|
660f01cf46
|
git-svn-id: https://svn.eduke32.com/eduke32@1180 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-12-13 08:02:22 +00:00 |
|
terminx
|
3faee810e5
|
git-svn-id: https://svn.eduke32.com/eduke32@1161 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-11-26 08:14:23 +00:00 |
|
terminx
|
3456c1e909
|
git-svn-id: https://svn.eduke32.com/eduke32@1128 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-11-12 04:16:41 +00:00 |
|
terminx
|
81bbb7eab8
|
git-svn-id: https://svn.eduke32.com/eduke32@1122 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-11-09 11:09:42 +00:00 |
|
terminx
|
4efb91b376
|
git-svn-id: https://svn.eduke32.com/eduke32@1121 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-11-05 11:49:13 +00:00 |
|
terminx
|
d9867cfaaf
|
Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
git-svn-id: https://svn.eduke32.com/eduke32@1105 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-10-20 03:09:19 +00:00 |
|
terminx
|
7b94cf4758
|
Misc tweaks, patch from HelixHorned, half of gameexec.c moved to gamestructures.c
git-svn-id: https://svn.eduke32.com/eduke32@1048 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-09-03 04:20:46 +00:00 |
|
terminx
|
3844f1eb55
|
Part of a patch from Philipp Kutin (Helixhorned) plus MSVC build fix
git-svn-id: https://svn.eduke32.com/eduke32@726 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-05-15 03:16:38 +00:00 |
|
terminx
|
dd4a7b5450
|
git-svn-id: https://svn.eduke32.com/eduke32@640 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-03-09 08:14:12 +00:00 |
|
terminx
|
74d7485a19
|
OpenAL patch from Hunter_rus... haven't even tried to make this work with MSVC yet
git-svn-id: https://svn.eduke32.com/eduke32@634 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-03-08 05:23:15 +00:00 |
|
terminx
|
b3677fc796
|
This looks like stuff that needs to be changed for proper 64-bit support
git-svn-id: https://svn.eduke32.com/eduke32@619 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-02-17 05:08:18 +00:00 |
|
terminx
|
9e834f8e7f
|
git-svn-id: https://svn.eduke32.com/eduke32@609 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-02-06 08:23:09 +00:00 |
|
terminx
|
bef6dfe7b6
|
git-svn-id: https://svn.eduke32.com/eduke32@602 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-01-27 22:50:29 +00:00 |
|
terminx
|
5dbcf7cdbc
|
git-svn-id: https://svn.eduke32.com/eduke32@581 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-10-24 06:48:13 +00:00 |
|
terminx
|
997883a2f9
|
git-svn-id: https://svn.eduke32.com/eduke32@579 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-09-11 02:23:08 +00:00 |
|
plagman
|
820eeeb5b3
|
MANIFESTS MOTHERFUCKER DO YOU EMBED THEM?
git-svn-id: https://svn.eduke32.com/eduke32@578 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-09-11 00:52:38 +00:00 |
|
Plagman
|
8a5a966cd0
|
Restored fullbrights, improved depth peeling, tweaked MSVC support for JFAud.
git-svn-id: https://svn.eduke32.com/eduke32@454 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-14 07:00:29 +00:00 |
|
Plagman
|
87556300bf
|
EDuke32 now compiles okay with the Microsoft compiler using NMake.
git-svn-id: https://svn.eduke32.com/eduke32@434 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-21 12:53:11 +00:00 |
|
terminx
|
7017166f2d
|
Oops
git-svn-id: https://svn.eduke32.com/eduke32@399 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-10 19:32:44 +00:00 |
|
terminx
|
138a4ab95f
|
Makefile shite
git-svn-id: https://svn.eduke32.com/eduke32@285 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-31 01:54:23 +00:00 |
|
terminx
|
5800687491
|
The part of "Fixes from JonoF" that I forgot to commit
git-svn-id: https://svn.eduke32.com/eduke32@243 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-07-22 06:13:16 +00:00 |
|
terminx
|
c8589f5b9a
|
git-svn-id: https://svn.eduke32.com/eduke32@219 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-07-13 23:13:06 +00:00 |
|
terminx
|
504cbf9b88
|
Fix building with Watcom and move the KenBuild test game stuff out of the engine source
git-svn-id: https://svn.eduke32.com/eduke32@201 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-07-02 17:33:49 +00:00 |
|
terminx
|
66a36e564b
|
Fix building without OpenGL support and rip out the DYNAMIC_OPENGL toggle
git-svn-id: https://svn.eduke32.com/eduke32@163 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-12 21:55:05 +00:00 |
|
terminx
|
f296ec24e5
|
Misc changes
git-svn-id: https://svn.eduke32.com/eduke32@11 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-15 03:12:08 +00:00 |
|