Christoph Oelckers
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5078750569
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- sprite indices in mirrors converted to actor pointers
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2021-11-29 00:55:28 +01:00 |
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Christoph Oelckers
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e84d61e80a
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- redid the iterators in _polymost.cpp.
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2021-10-30 17:30:03 +02:00 |
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Christoph Oelckers
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14971f9569
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Merge branch 'master' into newrenderer
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2021-04-22 00:10:37 +02:00 |
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Christoph Oelckers
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e9b1342ffd
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- SW: save globals as JSON.
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2021-04-22 00:03:16 +02:00 |
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Christoph Oelckers
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32955621f8
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- removed all parental lock garbage from SW.
Better get rid of it as it's a major complication as implemented.
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2021-04-22 00:03:15 +02:00 |
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Christoph Oelckers
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e8edb32e0d
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- fixed camera texture setup.
They still are upside-down but aside from that work as expected.
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2021-03-28 19:22:51 +02:00 |
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Christoph Oelckers
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fc11f537f7
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- project cleanup
* moved all games into the 'games' folder.
* fixed project to include all sources and move them to the proper folders.
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2021-01-10 20:31:32 +01:00 |
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