Christoph Oelckers
cd47582632
- disabled the settings.cfg console script so that the newly added config code can take over its duties.
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- write the console log to the folder returned by M_GetDocumentsPath and not to the root game directory.
- removed G_ExtPreInit because it has become redundant. The search path setup will have to be redone anyway.
2019-10-26 13:41:42 +02:00
Christoph Oelckers
0d737ee130
- removed all code related to the -usecwd command line switch.
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While feature-wise ok this was far too scattered throughout the frontends and needs to be done in a more concise way.
2019-10-21 19:51:12 +02:00
Christoph Oelckers
6e7db1b63a
- refactored file access in RR frontend's sound code.
2019-10-20 21:56:13 +02:00
Christoph Oelckers
bf8a2ee573
- started refactoring of file handling, starting with some nasty bits in Shadow Warrior.
2019-10-20 17:09:58 +02:00
Christoph Oelckers
6f4ca480b5
- sky clamping may only be done in Blood for now.
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This needs a better solution.
2019-10-19 20:25:58 +02:00
Christoph Oelckers
2dc051f7cf
- put RedNukem game frontend into a namespace.
2019-09-22 00:10:48 +02:00
Christoph Oelckers
55a879fcc0
- put EDuke frontend source into a namespace.
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This commit does not work yet!
2019-09-21 22:53:00 +02:00
Christoph Oelckers
5855886a5f
- removed extern "C" from rr and blood folders.
2019-09-21 19:57:41 +02:00
nukeykt
eafeb27996
Add NAM/NAPALM support
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Big thanks to NY00123 for his NAM.EXE reconstruction work
2019-09-21 09:38:57 +02:00
nukeykt
bdd7bb72d8
NRedneck compiles with MSVC now
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# Conflicts:
# platform/Windows/eduke32.sln
# source/build/src/tilepacker.cpp
# source/rr/src/common.cpp
# source/rr/src/duke3d.h
# source/rr/src/game.cpp
# source/rr/src/menus.cpp
# source/rr/src/osdcmds.cpp
# source/rr/src/screens.cpp
2019-09-21 09:25:29 +02:00
Christoph Oelckers
588fbc26f9
- added RedNukem project.
2019-09-19 00:27:46 +02:00