Christoph Oelckers
555a4d3dd5
Use GetChars on FStrings.
2023-10-08 08:09:04 +02:00
Mitchell Richters
41a42e5a6d
- Fix some warnings in MSVC.
2023-10-08 08:52:11 +11:00
Christoph Oelckers
82057bcd5a
- Backend update from GZDoom-
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This compiles but doesn't run.
2023-08-23 20:36:19 +02:00
Christoph Oelckers
b95a5a4b2b
- yet another backend update.
2023-08-20 02:15:57 +02:00
Christoph Oelckers
cf19d75242
- backend update from GZDoom without adapting other code.
2023-08-19 16:59:05 +02:00
Christoph Oelckers
5eee7b80b1
- backend update from GZDoom.
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* controller handling improvements
* use stb_sprintf.
* various smaller fixes.
2023-08-09 12:17:17 +02:00
Christoph Oelckers
bad2c2e55f
- backend update from GZDoom
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* replacement of 'long' in string code.
* palette removal in V_GetColor.
* fixes to DShape2D buffer management.
2021-08-14 10:04:45 +02:00
Christoph Oelckers
57a9419f8e
- use FString for returning strings from the script parser.
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This is mainly a preparation for merging the parser into sc_man, because sc_man does not keep token texts in a static variable.
This commit also fixes a handful of places that were flagged by the stricter conversion rules of FString.
2020-09-13 10:29:57 +02:00
Christoph Oelckers
f671eb622f
- migrated to GZDoom's utility code.
2020-04-12 08:30:39 +02:00
Christoph Oelckers
e2f5e8fe34
- renamed 'common' to 'core'.
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We'll need 'common' for something else.
2020-04-12 08:30:36 +02:00
Christoph Oelckers
1bb1f2ae98
- fixed the crash reporter on Windows.
2020-02-02 13:33:07 +01:00
Christoph Oelckers
2820dc85a8
- plugged more memory leaks.
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I can now start the first Duke Nukem level, exit with Alt-F4 and no leaked memory blocks get reported.
2019-12-24 18:53:29 +01:00
Christoph Oelckers
86534c8a43
- more utilities, most importantly ZString without which it would be hard to use any ZDoom-based code at all.
2019-09-23 20:56:05 +02:00