Christoph Oelckers
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486ef8bfc5
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- floatify VelFromAngle
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2022-10-15 11:35:38 +02:00 |
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Christoph Oelckers
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b462c3d998
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- consolidated Exhumed’s velocity setters
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2022-10-15 11:35:37 +02:00 |
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Christoph Oelckers
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6eb18eb3f6
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- floatified all move_actor calls in SW
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2022-10-15 11:35:37 +02:00 |
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Christoph Oelckers
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96297c95aa
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vel assignment with fixed point constants
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2022-10-15 11:35:37 +02:00 |
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Christoph Oelckers
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010fedd049
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- 10 more AdjustVelocity calls.
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2022-10-15 11:35:37 +02:00 |
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Christoph Oelckers
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39109de22f
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- consolidation of Blood rotation code.
24x the same pattern merged into a subfunction.
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2022-10-15 11:35:37 +02:00 |
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Christoph Oelckers
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b5c679f228
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- got a few more
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2022-10-15 11:35:37 +02:00 |
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Christoph Oelckers
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4af3f6e731
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- comparison with zero replacements
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2022-10-15 11:35:37 +02:00 |
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Christoph Oelckers
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ac84e3f045
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- some simple replacements
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2022-10-15 11:35:37 +02:00 |
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Christoph Oelckers
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18cc450889
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- more easy to replace vel assignments
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2022-10-15 11:35:36 +02:00 |
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Christoph Oelckers
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5cde04fee7
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- cleaned up assignments of random values to vel
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2022-10-15 10:33:03 +02:00 |
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Christoph Oelckers
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eed7f0806c
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- more quick replacements
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2022-10-15 10:15:21 +02:00 |
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Christoph Oelckers
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3e76d49b6e
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- removed the mul vel wrappers
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2022-10-15 10:15:21 +02:00 |
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Christoph Oelckers
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6fd8dae380
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- removed the non-Blood float_* access wrappers
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2022-10-15 10:15:21 +02:00 |
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Christoph Oelckers
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62ba753585
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- remove vel clear wrappers
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2022-10-15 10:15:21 +02:00 |
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Christoph Oelckers
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b924569755
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- started removing trivial vel wrappers
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2022-10-15 10:15:20 +02:00 |
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Christoph Oelckers
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f2d89b7609
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- refactored actWallBounceVector as well
This completes the abstraction of velocity in Blood.
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2022-10-15 10:15:20 +02:00 |
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Christoph Oelckers
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92532bb007
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- eliminated actFloorBounceVector wrapper
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2022-10-15 10:14:54 +02:00 |
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Christoph Oelckers
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9f235b56f3
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- rewrote actFloorBounceVector to avoid reference parameters
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2022-10-14 23:55:32 +02:00 |
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Christoph Oelckers
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fca2f8c683
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- replace all ‚labs‘ with ‚abs‘
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2022-10-14 23:55:31 +02:00 |
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Mitchell Richters
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4acce612cd
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- Take advantage of TVector2<>::Rotated90CW() in some automap code.
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2022-10-14 23:55:31 +02:00 |
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Christoph Oelckers
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fce956f83e
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- move stuff around
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2022-10-14 23:55:31 +02:00 |
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Christoph Oelckers
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a69bdb3370
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- eliminated Blood’s RotatePoint function
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2022-10-14 23:55:31 +02:00 |
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Christoph Oelckers
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3bac7af313
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- simple stuff in blood/actor.cpp
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2022-10-14 23:55:31 +02:00 |
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Christoph Oelckers
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58642c4d2f
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- cleaned up the distance checks in operatetripbomb
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2022-10-14 23:55:31 +02:00 |
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Christoph Oelckers
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c45ecdae73
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- wrapped all velocity access in Blood, except the places where an address of vel is taken
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2022-10-14 23:55:30 +02:00 |
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Christoph Oelckers
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7a7a2cdb39
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- various replacements of vel
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2022-10-14 23:55:30 +02:00 |
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Christoph Oelckers
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f1d3126435
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- vel assignments
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2022-10-14 23:55:30 +02:00 |
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Christoph Oelckers
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151fc46ef3
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- removed unused wrapper.
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2022-10-14 23:53:56 +02:00 |
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Christoph Oelckers
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994cb47d36
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- set_int_bvel_z
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2022-10-14 23:52:44 +02:00 |
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Christoph Oelckers
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9cbffc998e
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- set_int_bvel_y
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2022-10-14 23:52:44 +02:00 |
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Christoph Oelckers
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761da2b06e
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- set_int_bvel_x
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2022-10-14 23:52:43 +02:00 |
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Christoph Oelckers
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b78d5a95ac
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- more add_int_bvel_
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2022-10-14 23:52:43 +02:00 |
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Christoph Oelckers
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1999340c8a
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- add_int_bvel_z
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2022-10-14 23:52:43 +02:00 |
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Christoph Oelckers
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49d280c665
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- add_int_bvel_y
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2022-10-14 23:52:43 +02:00 |
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Christoph Oelckers
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12e5fd133c
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- add_int_bvel_x
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2022-10-14 23:52:43 +02:00 |
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Christoph Oelckers
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49f0e9c57d
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- batch 3 of vel.
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2022-10-14 23:52:43 +02:00 |
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Christoph Oelckers
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193d20bb4d
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- wrapped more xvels
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2022-10-14 23:52:43 +02:00 |
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Christoph Oelckers
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e3758d6adc
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- started wrapping vel
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2022-10-14 23:52:42 +02:00 |
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Christoph Oelckers
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e7b09dbaac
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- renamed vel.
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2022-10-14 23:52:42 +02:00 |
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Christoph Oelckers
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a5a04b1123
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- moved Blood's velocity vector to DCoreActor.
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2022-10-14 23:52:42 +02:00 |
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Christoph Oelckers
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2f7995619e
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- removed unused variables in SECTOR_OBJECT
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2022-10-14 23:52:42 +02:00 |
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Christoph Oelckers
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491b6eb08c
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- floatified some angles.
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2022-10-14 23:52:42 +02:00 |
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Christoph Oelckers
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c443d9ecb7
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- floatified parts of InitUzi and InitGrenade.
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2022-10-14 23:52:27 +02:00 |
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Christoph Oelckers
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d582cedaec
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- floatified parts of InitNuke and InitMicro
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2022-10-14 23:51:15 +02:00 |
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Christoph Oelckers
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80034445b2
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- floatified parts of InitRocket and InitBunnyRocket
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2022-10-14 23:49:12 +02:00 |
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Christoph Oelckers
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8eab80bad2
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- floatified parts of InitLaser and InitRail
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2022-10-14 23:48:13 +02:00 |
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Christoph Oelckers
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b5f13c2a24
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- floatified parts of InitShotgun
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2022-10-14 23:47:05 +02:00 |
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Christoph Oelckers
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ce3d44f3b6
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- floatify parts of InitStar
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2022-10-14 23:46:00 +02:00 |
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Christoph Oelckers
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a9b19943dd
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- floatified bob_z and all actor spawns using it.
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2022-10-14 23:39:33 +02:00 |
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