Commit graph

6 commits

Author SHA1 Message Date
Christoph Oelckers
556eb44690 - moved gl_load to 'common'.
# Conflicts:
#	source/CMakeLists.txt
#	source/common/rendering/gl_load/gl_interface.cpp
2020-05-24 16:44:13 +02:00
Christoph Oelckers
e2f5e8fe34 - renamed 'common' to 'core'.
We'll need 'common' for something else.
2020-04-12 08:30:36 +02:00
alexey.lysiuk
744e4161f7 - removed message about vintage build 2020-02-10 15:10:45 +02:00
Christoph Oelckers
afb1d7b885 - changed a few licenses of my own code to something more permissive. 2020-01-02 19:38:47 +01:00
Christoph Oelckers
a021b96119 - added the needed parts of GZDoom's render backend to have the postprocessor working.
Not hooked up yet.
2019-12-28 18:20:47 +01:00
Christoph Oelckers
a1f7f0cc30 - added the GL framebuffer class.
Everything compiles again but obviously no init code will run for now.
2019-12-23 15:40:17 +01:00