Commit graph

10 commits

Author SHA1 Message Date
Christoph Oelckers
db240ea2b0 - GC support in SW.
- SW GC WIP
2021-12-26 23:10:00 +01:00
Christoph Oelckers
d0eece244b - got rid of most nextsector references. 2021-12-26 23:08:45 +01:00
Christoph Oelckers
3ccf3ab52d - pointers in mirror struct. 2021-12-26 23:08:42 +01:00
Christoph Oelckers
5078750569 - sprite indices in mirrors converted to actor pointers 2021-11-29 00:55:28 +01:00
Christoph Oelckers
e84d61e80a - redid the iterators in _polymost.cpp. 2021-10-30 17:30:03 +02:00
Christoph Oelckers
14971f9569 Merge branch 'master' into newrenderer 2021-04-22 00:10:37 +02:00
Christoph Oelckers
e9b1342ffd - SW: save globals as JSON. 2021-04-22 00:03:16 +02:00
Christoph Oelckers
32955621f8 - removed all parental lock garbage from SW.
Better get rid of it as it's a major complication as implemented.
2021-04-22 00:03:15 +02:00
Christoph Oelckers
e8edb32e0d - fixed camera texture setup.
They still are upside-down but aside from that work as expected.
2021-03-28 19:22:51 +02:00
Christoph Oelckers
fc11f537f7 - project cleanup
* moved all games into the 'games' folder.
* fixed project to include all sources and move them to the proper folders.
2021-01-10 20:31:32 +01:00
Renamed from source/sw/src/jsector.h (Browse further)